

Description: The Astral Wind is a sandbox game with an emphasis on player choice and character goals. The players are currently pursuing money that was stolen from one of their contacts. In a sandbox game the players are expected to pursue plots actively rather than wait for the plots to come to them. Though we do that occasionally too.
Date and Time: Every Saturday starting at 8pm cst and going for 4 hours or so.
What You Need to Know: This is an evil campaign, our characters have committed some fairly heinous crimes and not felt remorse over it. (Example: Planted a bomb in a hospital in order to cause a distraction...and just because we could.) This is something our characters embrace, and yet we aren't mindless killers. Our characters have friends, emotions, and personal ambitions. We are high functioning sociopaths in this campaign.
We should emphasize that our crimes and violence are typically planned in advance or last resort actions. We do not set out to commit violence, it just happens to be convenient at the time. Therefore we ask that you use your best judgement in applying.
Date and Time: Every Saturday starting at 8pm cst and going for 4 hours or so.
What You Need to Know: This is an evil campaign, our characters have committed some fairly heinous crimes and not felt remorse over it. (Example: Planted a bomb in a hospital in order to cause a distraction...and just because we could.) This is something our characters embrace, and yet we aren't mindless killers. Our characters have friends, emotions, and personal ambitions. We are high functioning sociopaths in this campaign.
We should emphasize that our crimes and violence are typically planned in advance or last resort actions. We do not set out to commit violence, it just happens to be convenient at the time. Therefore we ask that you use your best judgement in applying.