Ok I have been playing around with the costume F/X tool and it is fun. A few questions When selecting an FX that uses Target source and Destination, like a beam, how can I make the effect stop at the destination not matter how far it is form the source? Or is that not possible? I want a tight beam, like a laser of phaser beam, but I cannot seem to manage the effect. The particles still expand a little and thus breaking the solid beam, Is there a way to make it look like a solid beam? Thanks for any help on this.