Game set in Golarion following different adventure paths with random side quests conjured up from party traveling the world. A realistic world where you are not showered with gold coins and the few you come across have to be earned by hard work. Mix of role play and combat, filled with puzzles and mystery, drama and choices. The game is not open world sandbox per say as you will get directions as to where you should go, still the world is vast and who knows where your travels can take you. Explore seemingly abandoned dungeons, high castles, vast mountain ranges, corrupt cities. The game has grim, dark tone unlike the usual high fantasy games with fairies and flowers so expect some mature content. The world is dangerous and only thing stopping it from swallowing you is your will to fight on. Many fall victim to the irresistible lure of treasures and forgotten magic while few find a way to become legends. Which path destiny has in store for you? Only one way to know. Follow the path of adventurer! Hello, my name is GT, 25yr old, been GMing for a while now so i hope that when i say "I know what i'm doing" is not ill placed. I like to run games with lot of RP instead of number crunching, more realistic than most. Filled with characters not NPCs with questmarks above their heads. This time around I'm planning to run couple of adventure modules strung together with open world exploration and side quests of my own making. If you're interested in somewhat dark world where death is a common sight and survival depends on how well you can adapt to situations and make decisions not how much + [number] you have in 'Survival' then I'm interested in you as player. Looking for those good good players interested in long term game. I don't mind newbies or pros, as long as you're not a crybaby who cries about rules and lost gear. Sometimes you lose gear... sometimes very nice, expensive gear. It's not a reason to cry. It just happens and that is your characters story. Looking for people interested in RP over numbers basicly. Char creation: For this game i'd like a group of 4-5 people and somewhat 'balanced' party where you rely on others for help instead of doing everything solo so going with core rules only for classes and races, 15 point buy for stats (tho i'll bear my minmaxing smiting hammer down if people go stupid) and no repeating classes. So there won't be 5 wizards sadly. I want to encourage people to RP and rely on teamwork. If you can't carry things, well why not ask the Barb with 18 str? Don't go running to closest magic shop for bag of holding (gl finding one anyways). Game will be on Fridays or Sundays, 6pm GMT +3 (EUROPE!!!!!) timezone, tho it might be altered if enough folks show interest. Ty for taking your time to read my rambles and if this is something that interests you feel free to PM me.