Chris A. said: Does anyone know if some basic logic, if then, and, or statements would ever feature in macros? Are the developers looking at this. Seems to be a top request by the community. (or maybe it's just me because I desperatley want this feature.) One of the things we're doing with Rugged Reroll is examining the relationship between macros, the dice engine, abilities, attributes, and the API. Those discussions are still ongoing, so nothing is set in stone yet. Our current thinking is that the API is for automation, complicated ability chains, customizing the game to closely fit a ruleset, etc. Macros are "shortcuts" to the dice engine. And the dice engine is about making rolls, not automating things. We have expanded macros/dice rolls to allow you to pull in additional information (such as with roll queries and the selected token flags), but I'm not sure how far we'll end up walking down that path. Right now, if/then logic is not on the roadmap for macros.