I bid you welcome to day, names Rombah. I intend to run a series of one offs in an over arching campaign. the setting is the " Island of Chult". A wild Uninhibited land reminiscent of the Proterozoic period, as large behemoths stalk the land and leviathans the deep.The forests brightest flowers bloom in serenity even as veined hard woods and choking weeds deprecate the remaining haunts of civilizations now lost to time.. Twenty years are left behind to the mistthat dwell in Low bogs musty and mildewed, the days of a sprawling jungle empire gone and the mad dreams of Thayan wizard generals are distant memories. To be determined if you should wish it , Calisam seeks to expands feudal borders as well as sustain dominance over the trackless sea. While Suzail and the purple dragons search for a cure to a demented poison that defies even the most stubborn of war wizards. The Blazing Fist Mercenary group has been contracted to hunt dangerous individuals, a elf out of time, a dwarven pack master and large Mountian troll sage, perchance to stop them before they find a artifact of immense power rumored to have been hidden deep with in Chults forest temples. What ever your poison or avarice it awaits you in Chult.. For more details follow this link. <a href="https://app.roll20.net/lfg/listing/60789/return-to" rel="nofollow">https://app.roll20.net/lfg/listing/60789/return-to</a>...