Hello there! I'm currently play-testing a new tabletop RPG system that I've written with help from my friends, based on this awesome API here at Roll20 (Seriously, thank you so much devs and anyone who's worked on this) and I can't seem to find an answer to this anywhere on the wiki. Is there a way to change a token's attributes with a macro, specifically in an ability they will use? For example, I want to heal a character's HP for X amount while draining their MP for Y amount and another attribute Replenish for Z amount. The current syntax I have inside this character sheet is: #@{HP}-20 #@{MP}+25 #@{Replenish}-10 It's entirely possible I'm just missing the answer, but I would really appreciate any simplification or answers you guys can provide!