I recently started running a Pokerole campaign and am attempting to set up macros to make the system easer to manage for newer players. Pokerole uses a success / fail system where in players roll pools of d6 with each roll of 4 and above being a success and every two 1s rolled removing a success. I am using 3d6>4f1 but can't seam to find a way to make it not read each 1 as a removed success. I checked around the Wiki but did not see anything [but might have missed it] is this even possible?