I assume The Aaron has done something like this in the past, but what I'm hoping to do is... 1) Find all the tokens on the Token Layer with a given name. 2) Amend their names so each gets a different random number The idea being that if I have a bunch of Insert Mooks here, I want people to be able to identify them apart easily (mostly for the GM), I want to disguise the number of enemies (i.e. make it harder for the players to metagame and say 'Oh I see Goblin 7, so there must be 6 others somewhere!'), and I can do it by hand but you know... APIs...