Does anyone know why there is such a drastic performance difference between the player client and GM client when using Dynamic Lighting? I have a large map, and it has a lot of light sources, so I can understand some performance issues. But when I'm using the GM client everything (scrolling, moving tokens, etc) is as smooth as silk. Yet if the only thing I do is log in as a Player (same window), the performance slows to a crawl. In theory, it should be doing the same amount of calculations for both the PC and Player client. (Maybe more on the GM side since I can see more light sources.) PS If I turn off Dynamic Lighting, the performance is fine in both clients.