The top three I use during a session (that I didn't write) are: GroupInitiative TokenMod Bump (Being able to easily move tokens on the GM layer from the token layer, as well as easily include them when using Group Initative makes it a must for me.) I use a lot of others for setting up adventures, but you don't need those since it's already set up. Question regarding Torch: Except for the flicker aspect, which I wouldn't use, is there anything it can do that TokenMod cannot?