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New to Roll20, seeking answers regarding asynchronous games

I've been running play-by-posts games at RPOL.net for 10 years but am interested in the virtual tabletop of Roll20.  My players will seldom be online at the same time, so we all post at our convenience.  Forgive my n00b question:  Are the virtual tabletop map and the chat bar automatically saved every time I change the map or someone posts, so that I can move a token or make a post, then log off, and others will be able to log in and see the changes in not-real-time?   Thank you!
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Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Welcome to Roll20 Lance, The short answer is, yes. There are some caveats to this though. Players can only see the map that they are on, and cannot move themselves between maps without the help of an API script (Pro Perk). You set what map players are on by dragging the player ribbon to the appropriate map, or you can split the party by dragging individual players' avatars to the appropriate map. The chat is saved continuously, and you can save a backup of it anytime if you need to wipe it (it can get rather bloated and cause performance issues). You can also access the chat archive from out of game with the appropriate settings in your game preferences. Hope that helps, Scott
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Pat S.
Forum Champion
Sheet Author
Welcome to roll20 as Scott said. I've been running various forms of text games here on roll20 for many years and what Scott says covers it for the most part. Drop me a pm if you want to and I can answer your questions.
Thanks for your quick and informative replies!
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Edited 1493310725
This group may be able to assist as well..: <a href="https://app.roll20.net/lfg/listing/61164/knights-of-the-written-word-2" rel="nofollow">https://app.roll20.net/lfg/listing/61164/knights-of-the-written-word-2</a>