LFP for 2 games
Times: Flexible. I'm CDT (GMT-5) I'm
a teacher with the summer off and day times work pretty well for me,
so I'm pretty Euro-friendly, time-wise. Sunday afternoons, Monday
evenings, and Thu/Fri evenings are out.
The Clay That Woke: You play
Minotaur's in a civilization that fell, long ago. The Minotaur code,
Silence, is what keeps the wild within you from bursting forth. Be
courageous. Act with Wisdom. Work for justice and the social good.
Do not use the names of women. Do not want. Do not express your
emotions. However, in the Degringolade and the Jungle, they won't
leave you in peace. The jobs you take on will test your Silence and
the fabric of civilization itself.
Unknown Armies: The occult underground
is all around us. Most people just don't realize it. You've broken
through and realize that there is magic in obsession and archetypes
are the key to controlling the universe. You're at the precipice of
power. What do you do to change the world?
Also considering: Mutant Year Zero
(though it feels like it would be longer than a summer game) and a
Deadwood inspired Cortex Plus Dramatic campaign.