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2 errors in macros

Hello,  I play at L5R, and it seems like the macros don't really do the right thing. 1) when using (/r 1d10k1r1!!) or (/r 1d10k1!!r1), the roll does ((10+1)+x) when it should be ((10+1)).    Said otherwise, it counts the 1 of the re-rolled dice because of '!!' as a re-roll for the 'r1' aspect of the macro. It looks like a bug for me, or perhaps we could use another macro for what I want? 2) it misses to keep some higher scores (especialy when the first bug happens?), wich is definitly a bug.  A picture with 2 occurences. In the first pict, it doesn't count the 5, nor the 9 in the second. The number of roll makes sense only if the '1' of the 5  (4+1) and the 9 (4+4+1) are counted. (and I don't want it in L5R, if not in general)
Hi Remi V. , this is definitely unwanted behaviour, and the the Dev Team is aware of it . Sorry for the inconvenience in the meanwhile; you may want to try to avoid combining Compounding Dice and rerolls until this is fixed. As a workaround, you might try using Exploding Dice (!) instead of Compounding Dice (!!).