SESSION FOURTEEN: THE MECHANICAL MANTICORE, A BROKEN TRUST, AND A BOUNTY HUNTERS FAREWELL As the session begins, the team is awakened from their short rest by the sound of a man screaming for help. Meeting in the hallway, the team realizes that it must be one of the other tenants, and leave behind Grandpa the sleepy old man Wizard since he wasn’t getting up, and quickly begin knocking on doors . Strangely, nearly all of them were silent, until they find one barricaded and burst it down, there they met a legally safe parody of beloved League of Legends character and media personality Corki who informs them that the scream was from another room and that he barricaded the door for his safety. As the collective party and Corki-parody entered the room across the hall, they saw the brutally murdered and smashed body of one of the artificers from the artificer’s fair, the room covered in blood, and tracks leading outwards from the window. Before anyone can react aside from Corki vomiting, Theltar the dhampyr monk, the absolute madman, jumps straight out the third story window in hot pursuit of the tracks to see if he can still catch up to whoever did it. At this, Lucian the half elf sorlock noble sighed, and immediately jumped out the window and used his years of acrobatics experience to safely land at the bottom beside Theltar as well. Buchanon the fighter/robot son of the party and Blowguh, goblin barbarian and self proclaimed world’s greatest bounty hunter, both immediately jumped down and ended up crashing straight through the second floor thus leaving only Veger, the mysterious dwarf from the underdark, alone to investigate with his sweet sweet -1 modifier to investigation. Down on the ground, Lucian and Theltar found that the tracks were very fresh, proving that the suspect had just fled the scene, while Lucian created an imprint of the tracks, using minor illusion to prevent making any mistakes. After comforting Corki, Veger went looking for the human innkeeper, only to realize that he had mysteriously disappeared thus making him a suspect in the case and that nobody was there. Blowguh and Bucahnon came rushing down and met with Lucian as they all left to pursue the tracks, only to be completely passed by Veger as he rode in on a pony he had stolen from the stables in their pursuit of Theltar and the tracks. Blowguh panicked at the sight of the horse, but nevertheless, their journey caught them up to Theltar who was currently analyzing the tracks he had followed. For some reason, the tracks which had been made by something incredibly heavy from the impressions in the mud had gotten gradually lighter before disappearing as though whatever made them had simply flown away. Deciding to pursue some another set of tracks in the mud, the team raced back to the sight of the artificer’s fair only to discover Godfrey, the mechanical manticore, had disappeared from his stand. Yet, they were far more surprised to run into a friend they hadn’t seen in some time, the necromancer chef Invidia! When they had last split up, Invidia had had a heck of a time over in Sharn along with the warrior Isenhart. After cooking a member of the upper nobility a meal worthy of a king, the noble had appointed Invidia as a candidate in the Cog district election against an unknown opponent in 30 days. However, Invidia knew he would need help, so he split paths with Isenhart and had traveled over to gather the other members of the party for some fun political shenanigans and also to gauge how adept they were at voter fraud. On the city outskirts, he met a decidedly helpful stranger named Sal who was a burgeoning author and began interviewing Invidia as he cooked a turkey using his magic. Eventually Sal and Invidia entered the city until they coincidentally ran into the party as they were investigating. The team held an impromptu reuninion as the members of the party who had most recently joined were introduced to one of the founding members of The Horizon Company, and found themselves all fairly amicable to each other. Still,there yet was the mystery of the murder and giant monster that had apparently commited it. Godfrey had gone missing, and the only man who had any ideas as to where he would be was Buchanon’s creator and father, Beregar. Suddenly, Lucian broke out in a brilliant smile as he remembered that just a while ago when they had first come to town, he had spent the time that was supposed to be for gathering leads on missions on speaking to a friendly gnome baker named Tom who was the nephew of Beregar and also Buchanon’s cousin. Lucian brought up that Tom would be the most likely to help them find Godfrey’s creator and solve this mystery as the team, now with Invidia and Sal in tow, all set out to go visit Tom the Baker! As the team raced toward Tom, they were oblivious to the true threat they were facing until out from the shadows emerged 5 gnomes dressed in combat gear led by a grizzled leader brandishing a scimitar and ordered them al to halt at once. These gnomes ordered the team to turn over Blowguh for a laundry list of crimes, some imagined and most real, and advised the rest of the team to stand down or be taken in as well. While Lucian and Invidia tried to be diplomatic through turkey based peace and Sal squealed and hid, the rest of the team took fighting stances and grouped up around Blowguh. However, the gnome captain hated goblins on a deep and unabiding level due to the cultural animosity between the two and he deliberately escalaed the situation until finally Buchanon attempted to grab a gnome who had come close to eat Invidia’s urkey and toss him at the captain. While Lucian and Invidia magically supported the others, Buchanon grabbed the unconscious blowguh to try and protect him and Veger transformed into a monstrous dragon form and ahnilated one of he trust members. As Diplomacy failed, Theltar realized that the team had no shot of actually escaping the trust when the whole city was full of them and switched to attacking Blowugh to knock him out. Theltar then presented Blowguh to the trust and argued for leniency as he explained that they were wasting time fighting when they were investigating a mystery. As the gnomes quickly stole away Blowguh, the captain thought it over and agreed to give him a fair trial in exchange for the party solving the mystery, giving them only an hour and 40 minutes. With the time limit looming, the party had to quickly get over their mutual mistrust in order to rescue Blowguh and work together to figure out who had murdered the artificer. Knocking on Tom’s door in the poorer district of the city, Lucian was introduced to all of Tom’s many many similarly named cousins and children before explaining to them how he needed to know where their uncle was staying at. To Lucian’s and the party’s dismay, it turns ou Beregar was just staying in the hotel literally across the street from the murders. Leaving Lucian behind as he was swarmed by excitable and overly friendly gnomes, the team split up with Sal, Invidia, and Buchanon going to his father and Theltar and Veregar heading back to the crime scene. When Theltar and Veregar returned, they found that the inn was still eerily silent, with not even a single sign of life or panic that might be expected from being the scene of a murder. Traveling up and down, Theltar and Veger soon discovered the reason why. In the time that they had been away, each and every artificer and guest who had been staying in their rooms was brutally murdered in ways that suggested different methods for each, bludgeoning, slashing, piercing, until their rooms were entirely covered in blood. Furtheremore, the original body had had its face caved in to make identifying it even harder, proving that the murderer had returned to the scene of the crime while they had been chasing their tracks. Exploring the basement, they found the body of the gnome who had invented the refrigerator stuffed in a barrel that they had been pushing around, but more importantly, they also discovered that the inventions of the gnomes were all missing. As Theltar and Veger realized the stakes involved, they sincerely hoped hings were going better for the other group. At the inn, things were not going better for he other group. While Lucian had managed to catch up while carrying as much leftover bread that Tom was unable to sell during the day, the others had found their way barred by an obstinate bouncer. Ignoring Lucian’s noble credentials or Buchanon’s pleas to see his father, he was bribed by Sal wih disappearing gold to let them in. Entering his room, the team found the old man tinkering with some consructs and began asking him a great many questions. From him they found that there existed many people with the motives to kill the artificers, people looking for ideas or political motivation, that he was unable to either control or track Godfrey, that the trust was incredibly dangerous. In addition,the old man realized that “Sal” wasn’t actually writing anything at all in the many notes he was taking on the party, he had just been scribbling on a piece of paper and the team assumed he was okay because he had come in with Invidia. While the old man wasn’t too useful, he agreed to serve as a character witness to help out Blowguh during his trial and began doing some repairs on Buchanon to fix the damage sustained over multiple fights. Somewhat disheartened, Lucian and Invidia hoped that the other team had done better in tracking down clues to help Blowguh. When both sides met up, they realized that all they had to go on were theories with little sustained evidence. Theltar proposed that it was most likely Buchanon’s father given he could use Godfrey to steal his rival’s inventions and he would be the most likely to take control of him, and that he was in the best position to lie as no one was capable of proving him wrong. Lucian proposed that it might be politically motivated as the human bartender was the only unaccounted person and taking out many of the geniuses of Trolanport while stealing their inventions would leave them much weakened both now and in the future considering most of the inventions had potential military applications. As the team pondered this, they were suddenly alerted to a strange groaning sound coming from behind the bar and found the prone form of Teemo, Lucian’s (self-declared) rival and the only artificer left alive in the entire inn. Unable to rouse him from his self induced stupor, the team realized they could use him as bait to catch the killer! Dragging him up the stairs and placing him in his bed, the team prepared a cunning ploy to ambush the killer before he could murder Teemo and help save Blowguh. While Theltar and the remaining members of the team readied their trap, Sal took Veger aside to give him a potion, and revealed that he needed him to keep a secret. Before Veger’s own eyes, Sal revealed himself to truly be the infamous rogue who had stolen from the Horizon Company in the past, the man named Pelcast the Greedy. Deciding to leave this whole mess behind before he could get caught up in it, Pelcast was completely oblivious to the fact that this conversation was being eavesdropped upon by Theltar who seethed with rage at the man who had robbed him blind. Readying an attack, Theltar suddenly ambushed him as soon as he steped through the door and encouraged Lucian to follow up with an eldritch blast at the shapeshifting stalker as he stunned him completely. Unable to say a word, Pelcast died for the sin of being greedy enough to rob a dhampyr monk who literally kept a list of people he would take revenge upon. With Sal/Pelcast dead, the party suddenly heard a squelching sound as they realized they were distracted from the trap by this impromptu murder. Rushing to Teemo’s room, the party saw Godfrey looming over Teemo’s dead body with blood on his fists, in a strangely humanoid form. The team realized he had the ability to shapeshift which was how he hid his tracks originally by shifting to another form and jumping from building to building. Passive to their presence, Godfrey is suddenly ambushed by a stunning attack from Theltar followed up by Veger’s shield blow. Lucian attempts to check on Teemo to see if he is still alive, but blasts Godfrey when he realizes that the ptsd afflicted gnome is dead. Realizing it is under attack, Godfrey tries to jump out the window while dodging fists and eldritch blasts, displaying some ice powers while shifting forms to a more agile ability. All three members of the party jump out after it in hot pursuit and tank the damage, but suddenly godfrey knocks out Veger and flees the scene with a blistering speed. Left with the choice of taking another shot at it or helping to save Veger, Lucian saves the mystery dwarf’s life and leaves it up to Theltar who matches the beast in speed. Racing through the town in a furious chase, Theltar tracks it to a mysterious house on the city warehouse district, but decides to retreat rather than face Godfrey and his controller singlehandedly. As Theltar gets back to the sight of the others patching up their wounds, the team realizes that they’ve run out of time to solve the crime as Blowguh’s trial begins. Traveling to the trial, the party members are uneasy about the goblin’s chances, beligrent, violent, and impossibly prone to friction, the party are even less confident in his chances when they hear that he’s elected to represent himself as his own lawyer during the trial. Looking around for the guard captain, the party are unable to find him prior to the trial to give him the evidence they’ve found related to Godfrey and elect to hold on to their info. Standing around, the party is stunned when they see a muzzled Blowguh fiercely fighting several very bloodied gnomes as they forcibly drag him into the trial, calming down only when he sees Buchanon. As the party goes up to him, he seethes in silent rage at Theltar and calls him a traitor while the others awkwardly wish him the best of luck and take their assigned seats to watch the trial commence. The Judge calls the court to order and immediately Blowguh gets up to gripe and argue for his innocenc causing the Judge to look down sternly. With a look of outright disdain, the Judge begins to matter of factly read the list of crimes commited by Blowguh: attempted assault to trespassing to disturbing the peace and Blowguh fumes. Lucian attempts to make the argument that this is a cultural misunderstanding and argues for leniency in sentencing, arguing that as a citizen of another country that there will naturally be friction, but the judge counters that by revealing that Blowguh had murdered several guards in the short time that he had been captured, and had been banished before. Continuing the trial, the judge goes to try and find out why Bolwguh was in the city, and shoots down Blowguh’s argument of being there to help out Buchanon by saying that he should have stayed on the ship. While the others try to help by pointing out the results of their investigation, without the missing captain they can’t help out too much without being called as character witnesses. With his arguments clearly not impressing the judge, Blowguh begins rapidly lying in succession to try and save his case, but the judge easily sees through it. As the trial continues, neither Buchanon’s desperate appeals to save the life of his best friend nor Blowguh’s furious insistence upon his innocence work and the situation grows more and more dire as the judge begins to get frustrated at the lack of anything that would change his mind. Calling a recess as he and the council of judges make their decision, Blowguh and Buchanon wait in uncertainty, the options left to him being state imposed slavery or death and him being unsure of which was worse. When the judge returns, Blowguh knows that he needs a miracle, something, anything to save his life, yet Blowguh learns that there are no miracles when he is sentenced to death tomorrow. Asking only to be allowed to speak to his friends one last time, Blwoguh wishes Buchanon the best and hugs him as he tells him the tall robot that he’s grown up now. To Theltar, he spits on the monks face for betraying and killing him by handing him over to which the monk is unapologetic when he says it saved the life of all the others. Lucian apologizes to Blowguh about not being able to save him either after only knowing him for like 6 hours at most. With his final goodbyes, the guards quickly surround blowguh and expect him to turn himself fin peacefully given that he’s surrounded by dozens upon dozens of law enforcement officers. Those guards are quickly proven wrong when Blowguh, defiant to the end, breaks free of his cuffs and begins fighting as many people as he can to try and reach his “Baby” to take as many with him as possible. Yet, his last stand is cut short as dozens upon dozens of crossbow bolts fire into him at all angles, the mere volume of shots slowing him down from the sheer weight of them all even through his rage. Propelled by the last of his adrenaline and anger, Blowguh reaches his weapon, but instead throws it to Buchanon to the shock of the others and tells his f to, “Take Baybeh - AND RUN. MAKE UTH FAMOUTH - MAKE UTH GREAT PARTNAH”. Bleeding out, his lungs and other organs punctured with dozens upon dozens of arrows, Blowguh’s rage finally ends, his rage at the world, his rage at his slavery, his rage at his lack of respect, and the last sight he ever sees is his best friend as he slumps to his knees and dies. And so the session ended as the party consoled Buchanon, a subtle reassurance that though Blowguh was gone, that the robotic man yet had family to care for him. Though there remained mysteries to solve, why Buchanon’s father had not showed to the trial, the identity of Godfrey’s true master, and why Keanu and Ruby had failed to return from their trip to the library, all were temporarily forgotten as Buchanon mourned the loss of his best friend and the party planned the funeral of the world’s greatest bounty hunter. Summary: The world's greatest artificers die in their beds, a mystery is unsolved, and the team loses a friend.