MeditatingMunky said: I have a few corrections myself on some of my packs and have just been waiting for the Roll20Con, Summer Holidays, New Devs and Helpertons being hired, and GenCon to get out of the way. Even being how busy this past few months have been and with all the new faces on the team, they have still been extremely timely and helpful. As for the Hex layouts, I can tell that you have your outline set to the border at the top of the V. I originally built mine that way as well, and after talking with Cecil, I ran a Batch resize as a Photoshop action to give my tiles that extra space for overlap on the tops. Here's a template that you could easily use to build your tokens inside, and it has the overlap in I was talking about. It gives room for the overlap of trees, mountains, pike-men spears etc. What I wound up doing was building my tiles inside of this, then selecting the inner area with the Magic Wand Tool, and reversing the selection (CTRL+SHIFT+I) then deleting the excess from the tile below (for grass water and tiles like that), and with objects like trees and the such, I just didn't delete the excess space. When created like that, it made the files all the same size (tiles and objects) so they all come in and are to be set at the same size. Thank you so much for the tips! I often worry about standardization and duplication being an issue down the line, so I am trying to nail down the correct method right from the start, and your professional advice is much appreciated in that respect. Here is what I have been doing, the template hex is one of Cecil's that I have been using as a reference. The units are meant to stick out a little isometrically, like your trees etc, Most if not all of my tokens in fact are meant to overlap. I would like to make units with much more vertical dimensions, as I am a huge fan of the feeling of a large object actually appearing to have vertical dimensions. I would like to resize the image-canvas for taller tokens, but I am worried they will not meet R20's requirements. I love your method for 'stamping' tokens with that hex template, thank you for sharing it, I will certainly use it!