Howdy, From a recent Roll20 PM exchange with John/Vez, it looks like he may not be able to play with us again until around or after Thanksgiving due to a work project. The rest is TBD. Given that Vez for piloting/face and Kurtis for medicine are absent (I think Xul has some medicine though), I have a few thoughts for your consideration that we can discuss during the beginning of tomorrow's session, but I want to float them out to you now to start thinking about: Do we want to keep the group at five active players/characters (Char, Kes, Guss, R1-G, and Xul) or recruit an additional player to give us some cushion? I don't think at this point that I have any additional local friends that would be able to join us, so I would recruit on Roll20 and screen players using an application and probably voice chatting with the finalist before he or she would join the game. Since we have party role/skill holes (space/planetary piloting, charm/negotiate, medicine), I would allow you to make moderate adjustments to your characters as a way of filling in the holes. You can reallocate how you have spent your earned XP up to this point on skills, Force powers, and talent trees. However, please do no change your character in terms of your starting characteristics, your starting career, and starting specialization. I'd like your characters to remain at their core the same and not change radically. If you as players decide to go this route of reallocating your earned XP, please coordinate with each other about who will cover what so that you don't duplicate. Hope you all are having a good week and looking forward to the session tomorrow!