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Dynamic lighting doesnt show non-plater light sources for players

The dynamic lighting ans line of sight is amazing but after i set up a map (evil temple in this case with torches and pillars) the GM part works beautifully. When i select an object and Ctrl-L ir works fine, when i select a token assigned to a player it shows darkness except for what the characters light source sees. The player cannot see torched that are in line of sight but out of his personal light source and cannot see light emitted by other tokens or other players tokens. I have tried giving everything light range and dim ranges, giving all tokens sight and "All Players See Light", but the player only sees what is in his personal light rang regardless even if another token is adjacent with a 360 light radius, the 360 light doesnt show for the other players.
This may seem silly, but when I had this problem, it was because I had accidentally put lighting tokens on the GM layer.
1388885759
Gauss
Forum Champion
Robert R. , please send me a join link and I will take a look.