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Open Legend power level macros

Hey all, I am have a bit of a question regarding macros and such, and using them with the Open Legend system. When rolling in invoke boons/banes in OL, you have to roll to see which power level you achieve. The higher the roll, the higher the power lever as assumed, however depending on what the power level is depends on what the actual effect of the bane/boon is. I.E. if you are rolling to invoke the persistent damage bane, you roll the chosen attribute you wish to invoke with, lets say Entropy, and then you roll you ability dice. Lets say you roll enough to invoke it to power level 8, this would mean you invoke 1d10!! damage per round. However if you rolled it to power level 6, you'd only deal 1d8!! damage per round, completely changing the dice you would use. I make extensive use of macros in my campaign running, and I've been programming them into my characters to make rolling certain things easier for my characters. I was however wondering if there was a way to make Roll20 read the roll from a certain dice, and then determine what to do next after that, enabling me to allow players to click one button to invoke a boon, and for the subsequent dice rolls to then be entirely worked out by Roll20, instead of having to type them out or work them out yourself. Sorry if this seems a bit wordy, but hopefully someone can help! Thanks in advance
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Edited 1506519497
Cyrus M. said: I was however wondering if there was a way to make Roll20 read the roll from a certain dice, and then determine what to do next after that This sounds like something that would require an API Script . (API access requires a Game's Creator to have an active Pro subscription.)