Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Custom 5e OGL character sheet total breakdown.

not long ago i only had one or two red things, that i was tracking down and changing, and now this is what I'm looking at. I am totally lost. Has anyone seen this before? i don't want to lose all the work I've done.
You need to add a translation JSON file. See here: <a href="https://wiki.roll20.net/Character_Sheet_i18n" rel="nofollow">https://wiki.roll20.net/Character_Sheet_i18n</a>
1507212310

Edited 1507215676
Huh, that's strange. I thought i had one. in the translation tab, right? this is what I've got, maybe I'm missing something key. { "skills-list": "acrobatics,animal_handling,arcana,athletics,deception,history,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,religion,seduction,sleight_of_hand,stealth,survival", "npc-options-u": "NPC OPTIONS", "name-u": "NAME", "npc-type-u": "NPC TYPE", "npc-type-place": "Medium fiend, any evil alignment", "armor-class-u": "ARMOR CLASS", "class-u": "CLASS", "type-u": "TYPE", "npc-armor-place": "scale mail", "hit-points-u": "HIT POINTS", "formula-u": "FORMULA", "speed-u": "SPEED", "npc-speed-place": "30 ft., fly 60ft.", "attributes-u": "ATTRIBUTES", "str-u": "STR", "dex-u": "DEX", "acc-u": "ACC", "con-u": "CON", "int-u": "INT", "wis-u": "WIS", "san-u": "SAN", "cha-u": "CHA", "app-u": "APP", "rep-u": "REP", "saves-u": "SAVES", "skills-u": "SKILLS", "acrobatics-u": "ACROBATICS", "animal_handling-u": "ANIMAL HANDLING", "arcana-u": "ARCANA", "athletics-u": "ATHLETICS", "deception-u": "DECEPTION", "history-u": "HISTORY", "insight-u": "INSIGHT", "intimidation-u": "INTIMIDATION", "investigation-u": "INVESTIGATION", "medicine-u": "MEDICINE", "nature-u": "NATURE", "perception-u": "PERCEPTION", "performance-u": "PERFORMANCE", "persuasion-u": "PERSUASION", "religion-u": "RELIGION", "seduction-u": "SEDUCTION", "sleight_of_hand-u": "SLEIGHT OF HAND", "stealth-u": "STEALTH", "survival-u": "SURVIVAL", "damage-vuln-u": "DAMAGE VULNERABILITIES", "npc-dmg-vuln-place": "fire", "damage-res-u": "DAMAGE RESISTANCES", "npc-dmg-res-place": "cold", "damage-imm-u": "DAMAGE IMMUNITIES", "npc-dmg-imm-place": "lightning, thunder", "cond-imm-u": "CONDITION IMMUNITIES", "npc-cond-imm-place": "charmed", "senses-u": "SENSES", "npc-senses-place": "darkvision 120ft., passive Perception 16", "langs-u": "LANGUAGES", "lang-u": "LANGUAGE", "npc-langs-place": "Abyssal, Common, Infernal", "challenge-u": "CHALLENGE", "xp-u": "XP", "spellcast-npc-u": "SPELLCASTING NPC", "spell-ability-u": "SPELLCASTING ABILITY", "none-u": "NONE", "strength-u": "STRENGTH", "strength-save-u": "STRENGTH SAVE", "dexterity-u": "DEXTERITY", "dexterity-save-u": "DEXTERITY SAVE", "alacrity-u": "ALACRITY", "alacrity-save-u": "ALACRITY SAVE", "constitution-u": "CONSTITUTION", "constitution-save-u": "CONSTITUTION SAVE", "intelligence-u": "INTELLIGENCE", "intelligence-save-u": "INTELLIGENCE SAVE", "wisdom-u": "WISDOM", "wisdom-save-u": "WISDOM SAVE", "sanity-u": "SANITY", "sanity-save-u": "SANITY SAVE", "charisma-u": "CHARISMA", "charisma-save-u": "CHARISMA SAVE", "appeal-u": "APPEAL", "appeal-save-u": "APPEAL SAVE", "reputation-u": "REPUTATION", "reputation-save-u": "REPUTATION SAVE", "spell-dc-u": "SPELL DC", "spell-atk-bonus-u": "SPELL ATTACK BONUS", "has-reaction-u": "HAS REACTIONS", "leg-actions:-u": "LEGENDARY ACTIONS:", "gen-opts-u": "GENERAL OPTIONS", "npc-u": "NPC", "roll-queries:-u": "ROLL QUERIES:", "always-adv": "Always Roll Advantage", "adv-toggle": "Advantage Toggle", "query-adv": "Query Advantage", "never-adv": "Never Roll Advantage", "whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:", "never-whisp": "Never Whisper Rolls", "query-whisp": "Query Whisper", "always-whisp": "Always Whisper Rolls", "auto-dmg-roll:-u": "AUTO DAMAGE ROLL:", "never-dmg": "Don't Auto Roll Damage", "always-dmg": "Auto Roll Damage &amp; Crit", "ac": "Armor Class", "hp": "Hit Points", "speed": "Speed", "saving-throw": "Saving Throws", "str": "Str", "dex": "Dex", "alc": "Alc", "con": "Con", "int": "Int", "wis": "Wis", "san": "San", "cha": "Cha", "app": "App", "rep": "Rep", "skills": "Skills", "acrobatics": "Acrobatics", "animal_handling": "Animal Handling", "arcana": "Arcana", "athletics": "Athletics", "deception": "Deception", "history": "History", "insight": "Insight", "intimidation": "Intimidation", "investigation": "Investigation", "medicine": "Medicine", "nature": "Nature", "perception": "Perception", "performance": "Performance", "persuasion": "Persuasion", "religion": "Religion", "seduction": "Seduction", "sleight_of_hand": "Sleight of Hand", "stealth": "Stealth", "survival": "Survival", "dmg-vuln": "Damage Vulnerabilities", "dmg-res": "Damage Resistances", "dmg-imm": "Damage Immunities", "cond-imm": "Condition Immunities", "senses": "Senses", "langs": "Languages", "challenge": "Challenge", "npc-trait-name-place": "False Appearance.", "npc-trait-desc-place": "If the dragon fails...", "actions": "Actions", "adv": "Advantage", "norm": "Normal", "disadv": "Disadvantage", "name:-u": "NAME:", "attack-u": "ATTACK", "type:-u": "TYPE:", "melee": "Melee", "ranged": "Ranged", "range-reach:-u": "RANGE/REACH:", "range-reach-place": "5 ft.", "to-hit:-u": "TO HIT:", "target:-u": "TARGET:", "target:": "Target:", "to-hit-place": "One target", "on-hit:-u": "ON HIT:", "on-hit-place": "slashing", "on-hit2:-u": "ON HIT 2:", "on-hit-2-place": "fire", "hit:": "Hit: ", "reactions": "Reactions", "npc-repeating-name-place": "Parry.", "npc-repeating-desc-place": "The creature adds 2 to its AC against...", "spells": "Spells", "prep-u": "PREP", "school:-u": "SCHOOL:", "abjuration": "Abjuration", "conjuration": "Conjuration", "divination": "Divination", "enchantment": "Enchantment", "evocation": "Evocation", "illusion": "Illusion", "necromancy": "Necromancy", "transmutation": "Transmutation", "ritual": "Ritual", "ritual-l": "ritual", "range:-u": "RANGE:", "range:": "Range:", "components:-u": "COMPONENTS:", "components:": "Components:", "spell-component-verbal": "V", "spell-component-somatic": "S", "spell-component-material": "M", "spell-ritual": "R", "spell-concentration": "C", "ruby-dust-place": "ruby dust worth 50gp", "concentration-u": "CONCENTRATION", "concentration": "Concentration", "duration:-u": "DURATION:", "duration:": "Duration:", "difficulty-class-abv": "DC", "output:-u": "OUTPUT:", "spellcard-u": "SPELLCARD", "spell-atk:-u": "SPELL ATTACK:", "none": "None", "dmg:-u": "DAMAGE:", "dmg2:-u": "DAMAGE2:", "healing:-u": "HEALING:", "add-ability-mod-u": "ADD ABILITY MOD TO DAMAGE OR HEALING", "effect:-u": "EFFECT:", "npc-atk-effect-place": "Half damage", "desc:-u": "DESCRIPTION:", "at-higher-lvl:-u": "AT HIGHER LEVELS:", "at-higher-lvl": "At Higher Levels", "higher-lvl-cast": "Higher Level Cast", "leg-actions": "Legendary Actions", "leg-actions-desc": "The &lt;span name=\"attr_npc_name\"&gt;&lt;/span&gt; can take &lt;span name=\"attr_npc_legendary_actions\"&gt;&lt;/span&gt; legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The &lt;span name=\"attr_npc_name\"&gt;&lt;/span&gt; regains spent legendary actions at the start of its turn.", "atk-range-place": "5 ft.", "atk-target-place": "One target", "atk-dmg-type-place": "slashing", "atk-dmg-type2-place": "fire", "adv-u": "ADVANTAGE", "norm-u": "NORMAL", "disadv-u": "DISADVANTAGE", "core-u": "CORE", "bio-u": "BIO", "spells-u": "SPELLS", "char-name-u": "CHARACTER NAME", "barbarian": "Barbarian", "bard": "Bard", "cleric": "Cleric", "druid": "Druid", "fighter": "Fighter", "monk": "Monk", "paladin": "Paladin", "ranger": "Ranger", "rogue": "Rogue", "sorcerer": "Sorcerer", "warlock": "Warlock", "wizard": "Wizard", "class-level-u": "CLASS &amp; LEVEL", "background-u": "BACKGROUND", "background": "Background", "race-u": "RACE", "alignment-u": "ALIGNMENT", "exp-pts-u": "EXPERIENCE POINTS", "inspiration-u": "INSPIRATION", "prof-bonus-u": "PROFICIENCY BONUS", "strength": "Strength", "strength-save": "Strength Save", "dexterity": "Dexterity", "dexterity-save": "Dexterity Save", "alacrity": "Alacrity", "alacrity-save": "Alacrity Save", "constitution": "Constitution", "constitution-save": "Constitution Save", "intelligence": "Intelligence", "intelligence-save": "Intelligence Save", "wisdom": "Wisdom", "wisdom-save": "Wisdom Save", "sanity": "Sanity", "sanity-save": "Sanity Save" "charisma": "Charisma", "charisma-save": "Charisma Save", "appeal": "Appeal", "appeal-save": "Appeal Save", "reputation": "Reputation", "reputation-save": "Reputation Save", "saving-throws-u": "SAVING THROWS", "acrobatics-core": "Acrobatics &lt;span&gt;(Dex)&lt;/span&gt;", "animal_handling-core": "Animal Handling &lt;span&gt;(Wis)&lt;/span&gt;", "arcana-core": "Arcana &lt;span&gt;(Int)&lt;/span&gt;", "athletics-core": "Athletics &lt;span&gt;(Str)&lt;/span&gt;", "deception-core": "Deception &lt;span&gt;(Cha)&lt;/span&gt;", "history-core": "History &lt;span&gt;(Int)&lt;/span&gt;", "insight-core": "Insight &lt;span&gt;(Wis)&lt;/span&gt;", "intimidation-core": "Intimidation &lt;span&gt;(Cha)&lt;/span&gt;", "investigation-core": "Investigation &lt;span&gt;(Int)&lt;/span&gt;", "medicine-core": "Medicine &lt;span&gt;(Wis)&lt;/span&gt;", "nature-core": "Nature &lt;span&gt;(Int)&lt;/span&gt;", "perception-core": "Perception &lt;span&gt;(Wis)&lt;/span&gt;", "performance-core": "Performance &lt;span&gt;(Cha)&lt;/span&gt;", "persuasion-core": "Persuasion &lt;span&gt;(Cha)&lt;/span&gt;", "religion-core": "Religion &lt;span&gt;(Int)&lt;/span&gt;", "seduction-core": "Seduction &lt;span&gt;(App)&lt;/span&gt;", "sleight_of_hand-core": "Sleight of Hand &lt;span&gt;(Dex)&lt;/span&gt;", "stealth-core": "Stealth &lt;span&gt;(Dex)&lt;/span&gt;", "survival-core": "Survival &lt;span&gt;(Wis)&lt;/span&gt;", "pass-wis-u": "PASSIVE WISDOM (PERCEPTION)", "tool-u": "TOOL", "pro-u": "PRO", "attr-u": "ATTRIBUTE", "prof-bonus:-u": "PROFICIENCY BONUS:", "prof-u": "PROFICIENT", "proficency-u": "PROFICIENCY", "expertise-u": "EXPERTISE", "jack-of-all-u": "JACK OF ALL TRADES", "attr:-u": "ATTRIBUTE:", "tool-prof-u": "TOOL PROFICIENCIES", "other-prof-langs-u": "OTHER PROFICIENCIES &amp; LANGUAGES", "prof-langs-u": "PROFICIENCIES &amp; LANGUAGES", "init": "Initiative", "init-u": "INITIATIVE", "hp-max-u": "Hit Point Maximum", "hp-current-u": "CURRENT HIT POINTS", "hp-temp-u": "TEMPORARY HIT POINTS", "total": "Total", "hit-dice-u": "HIT DICE", "successes-u": "SUCCESSES", "failures-u": "FAILURES", "death-save-u": "DEATH SAVE", "death-saves-u": "DEATH SAVES", "atk-u": "ATK", "dmg-type-u": "DAMAGE/TYPE", "attack:-u": "ATTACK:", "proficient-u": "PROFICIENT", "range-place": "Self (60-foot cone)", "magic-bonus:-u": "MAGIC BONUS:", "crit-range-u": "CRIT RANGE:", "damage:-u": "DAMAGE:", "dmg-type-place": "Slashing", "crit:-u": "CRIT:", "damage2:-u": "DAMAGE2:", "saving-throw:-u": "SAVING THROW:", "vs-dc:-u": "VS DC:", "spell-u": "SPELL", "flat-u": "FLAT", "save": "Save", "save-effect:-u": "SAVE EFFECT:", "save-effect-place": "half damage", "ammunition:-u": "AMMUNITION:", "ammunition-place": "Arrows", "description:-u": "DESCRIPTION:", "description-place": "Up to 2 creatures within 5 feet", "atk-spellcasting-u": "ATTACKS &amp; SPELLCASTING", "wood-piece-u": "WoP", "copper-piece-u": "CoP", "silver-piece-u": "SlP", "steel-piece-u": "StP", "gold-piece-u": "GoP", "warning-armor-sets-u": "&lt;input type=\"checkbox\" name=\"attr_armorwarning\" value=\"hide\"&gt;WARNING - MULTIPLE SETS OF ARMOR OR SHIELDS HAVE BEEN ADDED AND AC IS NOT CORRECTLY CALCULATED. UNEQUIP THE ARMOR PIECE FROM THE ITEM DETAILS.", "item-name-u": "ITEM NAME", "equipped-u": "EQUIPPED", "use-as-resource-u": "USE AS A RESOURCE", "prop:-u": "PROP:", "mods:-u": "MODS:", "total-weight-u": "TOTAL WEIGHT", "immobile-u": "IMMOBILE", "heavily-encumbered-u": "HEAVILY ENCUMBERED", "encumbered-u": "ENCUMBERED", "over-carrying-cap-u": "OVER CARRYING CAPACITY", "equipment-u": "EQUIPMENT", "personality-traits-u": "PERSONALITY TRAITS", "ideals-u": "IDEALS", "bonds-u": "BONDS", "flaws-u": "FLAWS", "class-resource-u": "CLASS RESOURCE", "other-resource-u": "OTHER RESOURCE", "feats-traits-u": "FEATURES &amp; TRAITS", "age-u": "AGE", "size-u": "SIZE", "height-u": "HEIGHT", "weight-u": "WEIGHT", "eye-u": "EYES", "skin-u": "SKIN", "hair-u": "HAIR", "char-appearance-u": "CHARACTER APPEARANCE", "char-backstory-u": "CHARACTER BACKSTORY", "allies-orgs-u": "ALLIES &amp; ORGANIZATIONS", "add-feats-traits-u": "ADDITIONAL FEATURES &amp; TRAITS", "feat-u": "FEAT", "treasure-u": "TREASURE", "spell-save-dc-u": "SPELL SAVE DC", "cantrips-u": "CANTRIPS", "ritual-u": "RITUAL", "casting-time:-u": "CASTING TIME:", "casting-time:": "Casting Time:", "at-higher-lvl-dmg:-u": "HIGHER LVL CAST DMG:", "half-dmg-place": "Half damage", "hit-die:-u": "HIT DIE:", "initiative-mod:-u": "INITIATIVE MODIFIER:", "glob-saving-mod:-u": "GLOBAL SAVING THROW MODIFIER:", "glob-ac-mod:-u": "GLOBAL ARMOR CLASS MODIFIER:", "glob-atk-mod:-u": "GLOBAL MAGIC ATTACK MODIFIER:", "pass-perc-mod:-u": "PASSIVE PERCEPTION MODIFIER:", "death-save-mod:-u": "DEATH SAVE MODIFIER:", "magic-caster-lvl:-u": "MAGIC CASTER LEVEL:", "halfling-luck-u": "HALFLING LUCK", "arcane-fighter-u": "ARCANE FIGHTER", "arcane-rogue-u": "ARCANE ROGUE", "class-options-u": "CLASS OPTIONS (&lt;input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\"&gt;)", "2nd-class:-u": "2ND CLASS:", "lvl:-u": "LEVEL:", "3rd-class:-u": "3RD CLASS:", "4th-class:-u": "4TH CLASS:", "mutliclass-opts-u": "MULTICLASS OPTIONS", "use-cust-class-u": "USE CUSTOM CLASS", "class-name:-u": "CLASS NAME:", "spellcasting-ability:-u": "SPELLCASTING ABILITY:", "spell-slots:-u": "SPELL SLOTS:", "spell-full-u": "FULL (Cleric, Druid, Wizard)", "spell-half-u": "HALF (Paladin, Ranger)", "spell-third-u": "THIRD (Arcane Fighter/Rogue)", "cust-class-opts": "CUSTOM CLASS OPTIONS", "normal": "Normal", "expirtise": "Expertise", "skill-opts-u": "SKILL OPTIONS", "version": "v", "always-roll-adv": "Always Roll Advantage", "toggle-roll-adv": "Advantage Toggle", "query-roll-adv": "Query Advantage", "never-roll-adv": "Never Roll Advantage", "never-whisper-roll": "Never Whisper Rolls", "query-whisper-roll": "Query Whisper", "always-whisper-roll": "Always Whisper Rolls", "never-roll-dmg": "Don't Auto Roll Damage", "always-roll-dmg": "Auto Roll Damage &amp; Crit", "add-char-to-templates:-u": "ADD CHARACTER NAME TO TEMPLATES:", "on": "On", "off": "Off", "inventory:-u": "INVENTORY:", "compendium-compatible": "Compendium Compatible", "simple": "Simple", "encumbrance:-u": "ENCUMBRANCE:", "ammo-tracking:-u": "AMMO TRACKING:", "general-opts-u": "GENERAL OPTIONS", "transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.", "transition-text-highlight": "Please make a copy of your game before you use this tool.", "choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM", "community-sheet-u": "COMMUNITY SHEET", "shaped-sheet-u": "SHAPED SHEET", "transition-opts-u": "TRANSITION OPTIONS", "portions-sheet-utilize": "Portions of this sheet utilize content from the System Reference Document 5.0 under the OGL License. View OGL License and Copyright Notice. <a href="https://wiki.roll20.net/SRD_5.0_OGL_License" rel="nofollow">https://wiki.roll20.net/SRD_5.0_OGL_License</a>", "api-required-title": "Try it now with easy one click API installation available with your Pro subscription.", "api-required-u": "(API REQUIRED)", "spell_dc_mod:-u": "SPELL SAVE DC MOD:", "custom_ac:-u": "CUSTOM AC:", "npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.", "npc-pc": "NPC/PC", "roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.", "whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.", "auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.", "add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.", "inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.", "encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.", "ammo-tracking-info": "Provides automatic ammo tracking with the &lt;a src='<a href="https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'&gt;5th" rel="nofollow">https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'&gt;5th</a> Edition OGL by Roll20 Companion API Script&lt;/a&gt;.", "dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING", "dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.", "cd-bar1-value:-u": "BAR 1 VALUE:", "cd-bar1-max:-u": "BAR 1 MAX:", "cd-bar1-link:-u": "BAR 1 LINK:", "cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.", "cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.", "cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.", "cd-bar2-value:-u": "BAR 2 VALUE:", "cd-bar2-max:-u": "BAR 2 MAX:", "cd-bar2-link:-u": "BAR 2 LINK:", "cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.", "cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.", "cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.", "cd-bar3-value:-u": "BAR 3 VALUE:", "cd-bar3-max:-u": "BAR 3 MAX:", "cd-bar3-link:-u": "BAR 3 LINK:", "cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.", "cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.", "cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.", "npc-name-in-rolls:-u": "NPC NAME IN ROLLS:", "show": "Show", "hide": "Hide", "npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.", "public:-u": "PUBLIC", "to-gm:-u": "TO &lt;span class='togm'&gt;GM&lt;/span&gt;", "toggle-roll-whisper": "Whisper Toggle", "attribute-opts-u": "ATTRIBUTE OPTIONS", "save-opts-u": "SAVE OPTIONS", "by-level": "By Level (Default)", "prof-die": "Proficency Die (DMG)", "custom": "Custom", "core-die-roll:-u": "CORE DIE ROLL:", "has-attack-u": "HAS AN ATTACK", "variant-phb": "Variant (PHB p176)", "carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:", "armor-class-tracking:-u": "ARMOR CLASS TRACKING:", "automatic": "Automatic", "cantrip-progression:-u": "CANTRIP PROGRESSION", "cantrip-dice-u": "CANTRIP DICE", "cantrip-beam-u": "CANTRIP BEAM", "slots_total-u": "SLOTS TOTAL", "slots_remaining-u": "SLOTS REMAINING", "level-calculations:-u": "AUTO LEVEL CALCULATIONS:", "spell_slot_modifiers-u": "SPELL SLOT MODIFIERS", "lvl-u": "LEVEL", "include_spell_desc:-u": "INCLUDE SPELL DESCRIPTION IN ATTACK:", "token_size-u": "TOKEN SIZE", "add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE", "initiative-style:-u": "INITIATIVE STYLE:", "query-attr-u": "QUERY ATTRIBUTE", "custom-skills-u": "CUSTOM SKILLS", "weapon-u": "WEAPON", "armor-u": "ARMOR", "other-u": "OTHER", "source:-u": "SOURCE:", "source-type:-u": "SOURCE TYPE:", "racial": "Racial", "class": "Class", "feat": "Feat", "other": "Other", "partial": "Partial", "show_all": "Show All", "cp_only": "C&P Only", "spell-icons:-u": "SPELL ICONS:", "custom-pb:-u": "CUSTOM PROFICIENCY BONUS:", "show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD", "show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD", "show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD", "show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD", "global-attack-u": "GLOBAL ATTACK MODIFIER", "global-damage-u": "GLOBAL DAMAGE MODIFIER", "global-save-u": "GLOBAL SAVE MODIFIER", "global-skill-u": "GLOBAL SKILL MODIFIER", "global-damage": "Global Damage Modifier", "core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.", "pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.", "global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell.", "global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance spell.", "global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless spell.", "global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.", "auto-level-calc-info": "By default changing character levels will automatically set spell slots and hit dice. Changing this setting to off prevents this behavior.", "simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.", "simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.", "b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.", "footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. <a href="https://wiki.roll20.net/5th_Edition_OGL_by_Roll20" rel="nofollow">https://wiki.roll20.net/5th_Edition_OGL_by_Roll20</a>" }
1507217408
Silvyre
Forum Champion
According to jsonlint.com, you're missing a comma after the sanity-save line you added.
oh wow, thanks!
Ok, that fixed nearly everything. but now i have a new problem. I cant get the input fields on attributes to stay changed, and the attribute mod fields on the settings page don't do it either. If i try to change, say, strength, i can type "15" in the strength field, but the mod nor the str skills nor the str save update. if i hover my mouse over the str field, it will show "15", but if i take it away, it goes back to "10". this is true of a ll my attributes. anybody know whats going on? as far as i can tell i've successfully changed the update functions to include the new stuff.
1507233574

Edited 1507233817
now anything tied to an attribute or modifier doesnt work. is there somewhere i can check my code? somewhere i can host it? edit: proficiency bonus is also not working.