I've been trying to do DC targeted calculations for 3.5 DCs. I see how the concentration check works for spells. Is there a way to have macro add an attack on a successful check... for example... casting Acid splash. If the concentration check succeeds, can I have it automatically roll a ranged touch attack? Also I am having trouble figuring out syntax for success/fails of attack rolls. Say I'm trying to hit AC 20... How would I create an attack that actually checks the roll for a success full hit of 21 or more? If there are already instructions for this. Please send me the link. Thanks for any help on this. My current macro is this: &{template:DnD35StdRoll} {{spellflag=true}} {{name= @{selected|token_name} casts Acid Splash at @{target|token_name} }} {{School:=Conjuration (creation)[Acid]}} {{Level: =Wizard 0}} {{Comp'nts:=V, S}} {{Casting Time:= 1 std action}} {{Range:= Close ( [[ 25+5*[[@{selected|npccastlvl}*.5]] ]] ft)}} {{Effect:= One missile of acid.}} {{Duration:= Instantanious.}} {{Saving Throw:= None }} {{Spell Resist.:= no }} {{compcheck= Conc: [[ {1d20 + [[ @{concentration} ]] }>?{Concentration DC=15+Spell Level or 10+Damage Received|16} ]] }} {{succeedcheck=Success! He casts his spell!}} {{failcheck=The spell fizzles and is lost. }} {{notes=Make a ranged touch attack, on a hit the target takes 1d3 acid damage.}} &{template:DnD35Attack} {{name= @{selected|npcname}}} {{subtags=Fires a green blob at @{target|token_name} }} {{npcflag=true}} {{attack1=Acid Blob: [[1d20+@{selected|npcdex-mod}+@{selected|npcbaseatt} ]] to hit Touch AC [[@{target|touchac}]] }} {{damage1=Acid Damage: [[1d3]]}}