Howdy from Texas. I've been playing Curse of Strahd for several months now and I've been experiencing something a little annoying with the Roll20 interface. I thought I'd share to see if I'm alone. The maps in CoS often include multiple floors/levels of the same building which are usually split using dynamic lighting. The issue I have starts when the party splits. "I scale the wall and sneak upstairs." "I go through the front door." I am forced to constantly switch between the drag feature (the hand icon) to move the map around and the selector feature (the pointer icon). This back and forth dramatically slows down the game. Normally, I use my Mac's touchpad to drag around the map but it will stop working in Roll20 at some point during the evening forcing me to rely on the drag feature. One idea might be that you can use the selector and hold Shift to move the map. Thoughts? One more thing.. I experience something whenever I switch between layers.. Some examples: Dynamic lighting example: "I open the door" Behind the scenes I must switch to dynamic lighting, slide the door open, then switch back to the token layer GM layer example: At the start of a battle, I find myself having to switch back and forth between the GM layer and token layer in order to move all of the previously invisible tokens to the token layer. The interface could use some streamlining in this area. I'm using Mac OSX (current version) and Chrome.