Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

[LFG/LFP] Story and Character Centric RP / Rules-light / Flexible Schedule

1512529446

Edited 1512536356
Hello, me and potentially someone else are looking for players to join us or us to join off an existing game with a similar interest. Generally, we play medieval fantasy games of various settings within, with a cast of diverse characters. Our intent is to get immersed in a character without having to worry about a whole lot of numbers rolling, getting tied up in rules, and out-of-character chatter to constantly bring us away; however some rolling is still present to give some unpredictability and balance to the game. I'll try to keep things short, but if you have any questions, be sure to ask. We aren't currently running a campaign until we know we will have players. Due to previous issues, I introduce, the Dealbreakers: Text roleplay; We cannot at all act out our characters in mic. Mature; Foul language, violence, mention of sexual themes (yet not erotic roleplay) will exist, but not something that is focused upon or absurd. Open Schedule; If your schedule consists of a very specific and short time at a very specific day, it likely wont work out. Info if we DM: We will likely be using a simple and easy to learn house-rule system, or D&D. We only speak English and use text; I'm able to do voice in between games or in training sessions, but not during actual games. Serious character and story driven plots, light gameplay to compliment rather than detract from immersion. Open and general setting [typically medieval fantasy], for simple to unique characters;  Looking for players who: are open minded, have an open schedule, are fairly mature, aren't jerks, take roleplay seriously Timezone: Doesn't really matter, but the time changes; we tend to play late-night EST. Frequency of playing: Any time we're online and feel like it. The game will begin whenever everyone is ready or the days we agree upon. Ideal player #: Around three to five (includes GM). Personally, bigger parties tend to get clunky and harder to manage.
1512534283

Edited 1512534553
Text RP: Solid choice. Mature - I would want some clarification. I don't have a problem with any of those things, but I DO have a problem with them when they are used just for their own sake, if that makes sense? Open Schedule - I have other games I run (Saturday evening, Monday evening), so those of times are blacked out. I also have a day job and live on Pacific time, so weekdays I wouldn't be able to begin until about 9:30 Eastern (6:30 my time), but could play most nights until 2 or 3 am your time. Not every night, night after night, but the potential is there for evenings and part of the weekends. I don't have a game going, but I've been wanting to get back into Everway. Fantasy, rules-light, character driven. If you're interested I'd love to talk more.
Teller said: Text RP: Solid choice. Mature - I would want some clarification. I don't have a problem with any of those things, but I DO have a problem with them when they are used just for their own sake, if that makes sense? Open Schedule - I have other games I run (Saturday evening, Monday evening), so those of times are blacked out. I also have a day job and live on Pacific time, so weekdays I wouldn't be able to begin until about 9:30 Eastern (6:30 my time), but could play most nights until 2 or 3 am your time. Not every night, night after night, but the potential is there for evenings and part of the weekends. I don't have a game going, but I've been wanting to get back into Everway. Fantasy, rules-light, character driven. If you're interested I'd love to talk more. I believe I understand what you mean. I just put that there since I've seen some individuals not tolerate any sort of profanity or dark concept in their game whatsoever. They exist in our games as more of a flavor, but it is never something we ever focus on strictly. For instance, our characters sometimes curse, sometimes heads roll off, and we've had characters have relations rarely (yet that specifically is faded to black, no real interest detailing that). Hopefully that answers your question. I've never heard of Everway, so if you'd wish to PM me to explain some more, feel free. Your schedule doesn't seem to be an issue as far as I can tell.
I'm not surprised you haven't heard of it. I'll PM shortly.
Text RP is awesome cause its what I prefer. I have a pretty open scheduel so I can adjust most of the time if need be. The focus on character building and RP is awesome Id like to try it. Just message me if you have an opening or something.