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Copy game failing

1512832087

Edited 1512832111
DESCRIPTION: I attempted to clone a game. The resulting new game is entirely empty regardless of the copy options chosen. I would not describe the game being copied as large. SYSTEM: Chrome browser Windows 8.1 (64) No extensions No anti-virus Javascript enabled CONSOLE (EX#1): (no character sheet type selected; copy players/macros option only selected) v2.js?1512511785:3 POST <a href="https://app.roll20.net/campaigns/campaign" rel="nofollow">https://app.roll20.net/campaigns/campaign</a> 504 () send @ v2.js?1512511785:3 ajax @ v2.js?1512511785:3 Z.(anonymous function) @ v2.js?1512511785:3 (anonymous) @ 2808936:1254 dispatch @ v2.js?1512511785:2 g.handle @ v2.js?1512511785:2 CONSOLE (EX#2): (Pathfinder sheet selected; copy all options except game forums) v2.js?1512511820:3 POST <a href="https://app.roll20.net/campaigns/campaign" rel="nofollow">https://app.roll20.net/campaigns/campaign</a> 504 () send @ v2.js?1512511820:3 ajax @ v2.js?1512511820:3 Z.(anonymous function) @ v2.js?1512511820:3 (anonymous) @ 2808936:1254 dispatch @ v2.js?1512511820:2 g.handle @ v2.js?1512511820:2
Hi Anarchium, What is the name of the game you are trying to copy?
Hell's Rebels (T): Hell's Bright Shadow
Looking at your game, I see there are quite a few archived maps. Could you attempt to copy your game this time capturing the whole console log? It is possible that the copying might be timing out. As a workaround for the time out issue, I would recommend transmogrifying out some items that you are not immediately using, and then attempting a copy.
Drespar said: Looking at your game, I see there are quite a few archived maps. Could you attempt to copy your game this time capturing the whole console log? It is possible that the copying might be timing out. As a workaround for the time out issue, I would recommend transmogrifying out some items that you are not immediately using, and then attempting a copy. I reduced the number of maps roughly in half to 8. That did not seem to make a difference. I'm mostly interested in copying over campaign macros anyhow, but have tried with and without "pages" (or other elements) selected as copy options. I've also removed the two API scripts associated with the campaign (flight.js and splitargs) in case they somehow affected the result, also to no effect. Note that, each time, the 504 error appears approximately 30 seconds after pressing the "I'm ready, create game!"&nbsp; button. It doesn't take very long. I am able to copy another, similarly sized game (Shadow in the Sky) without issue, even with all options selected. Perhaps the most significant difference is that Shadow has approximately half the number of campaign macros of the uncopyable game. I can only guess whether that affects the result.&nbsp; Here is a copy of the console log showing everything from the time I hit the page to create the game. (Do you want a verbose version? I'm guessing not, but let me know.): 14:29:47.234 browse.js?1483835727:154 adding Pathfinder 14:29:47.239 browse.js?1483835727:154 adding Hells-Rebels 14:29:47.241 browse.js?1483835727:154 adding Adventure-Path 14:29:47.242 browse.js?1483835727:154 adding Cheliax 14:29:47.245 2808936:1 Mixed Content: The page at '<a href="https://app.roll20.net/campaigns/new/2808936" rel="nofollow">https://app.roll20.net/campaigns/new/2808936</a>' was loaded over HTTPS, but requested an insecure image '<a href="http://app.roll20.net/js/textboxlist/close.gif" rel="nofollow">http://app.roll20.net/js/textboxlist/close.gif</a>'. This content should also be served over HTTPS. 14:30:49.014 campaign Failed to load resource: the server responded with a status of 504 ()