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How Do I get the character sheet for the system I use onto roll20?

The system I play on is called Origin Story: TTRPG created by studio nine tail. How would I go about getting this systems character sheet onto roll20? is there some way I can make a custom character sheet. Currently the character sheets for the system are on a spreadsheet that has built in formulas and such. Is there any way I can submit the system for approval by the roll20 devs? I think that for now I will just link any players directly to the spreadsheet so that they can make their characters and such. I am very new to roll20 so I hope I can figure out how to make my campaigns on this platform with this new system work without any trouble. Any advice on how to do that would also be greatly appreciated. Thank You
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Edited 1513361896
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Nearly all character sheets on Roll20 are community created. Creating a character sheet requires a pro subscription, and knowledge of (or the willingness to learn) html, css, and javascript. If you don't want to do this yourself, you could try posting in the sheet request thread , although there are only so many dedicated sheet authors. You may also get some interest from this post. Using a custom character sheet (and being able to update it) also requires a pro subscription, although if you submitted the sheet to the github repository it would be available for free for all subscription levels. You can read more on creating a character sheet on the wiki .
1513363396
Gen Kitty
Forum Champion
I will also note that even without the use of a character sheet , every character journal has an Abilities and Attributes tab which can be used as a free-form character sheet.  (It is what we dinosaurs used before these fancy sheets, and some of us still use this ;) )
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Andreas J.
Forum Champion
Sheet Author
Translator
Scott C. said: Creating a character sheet requires a pro subscription... Strictly speaking you don't, but it sure helps ALOT becasue you can't test everything in jsfiddle . I've created two char sheets for for systems that didn't yet have one, by submitting them to the  roll20 code repository using github .   Scott C. said: ... and knowledge of (or the willingness to learn) html, css, and javascript.  You can read more on creating a character sheet on the wiki . You can get away without knowing javascript, I have so far. You would need the willingness to read up a bit on these thing and learn and understand a bit of how code works, and look up how existing sheets are built to get an idea. Using an existing sheet as an template might be the best idea. I'm self learnt in html and css but have taken courses in programming earlier so I had some basic understanding on how things work already when I made mine, and they are still riddled with problems I'm still fixing, but at least one other person have adopted what I've created so it's clearly better than not having one.
1513441530
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
While that's true, I would consider JavaScript necessary for any new sheets as autocalc is really only around for legacy support at this point. Anything that was done via autocalc fields can, and most likely should be, done easier and quicker with a sheetworker.
1513442533
GiGs
Pro
Sheet Author
API Scripter
I don't think it's fair to tell people who are new to character sheet design that they need to learn a whole extra programming language just to avoid the chance that a sheet might slow down, at some point.  I think autocalc is fine, as long as you dont have hundreds of calculating fields. The roll20 documentation says there can be an issue, but you need a LOT of them for it to be noticeable. If you're already familiar with javascript, or you have a lot of autoupdating stuff that depends on other autoupdating stuff, sheetworkers are clearly the way to go. But if you're designing a sheet for your own purposes, you can make do with autocalc easily.