I'm working on porting a board game I'm designing into Roll20 to make playtesting easier - I've been able to figure out how to simulate most of the game, except for the most important part - player screens. Players assign actions secretly on a tableau, then reveal the tableau and everyone observes the resolution. Unfortunately it's not as simple to replicate as the orders are in Game of Thrones the board game- how the actions are placed on the tableau are more nuanced and don't translate as well. To sum up the function I really need is: Each player needs a tableau (i.e. an image in the background layer) and tokens that can be toggled visible/invisible to other players. Each player needs to interact with their own tableau and tokens, in their hidden state, simultaneous to other players. Is this possible?