GAME WILL BE ON MONDAYS @ 6PM CST WEEKLY In the distant past great sorcerer kings met in secret to plot the casting of the greatest ritual ever to be done on the face of Threshir. Amidst candle light and incense they devised their plans, and agreed to a blood pact to see it through. Each Sorcerer King returned to their respective kingdoms and began to amass slaves, exotic reagents and gold. Years passed before they were prepared, all ready to perform the unthinkable and ascend to godhood. Incantations began, the blood of slaves flowing to feed power to great unholy spell. Before it could be completed, something went horribly wrong and the pent up energy of the spell rebounded and flowed outward. Chaotic energy roiled and ravaged the lands of Threshir, and nothing could escape it's corrupting touch. Trees melted, water evaporated, lands left barren, nothing could stop the power of the failed ritual. Players will be starting in the trading city of Kras. Rife with crime, disease and too many starving people. The only thing keeping the town afloat is the Tyrant Lord Krosis, who owns the everything, most importantly the water. The Tyrant Lord Krosis imports slaves for his gladiator arenas, backbreaking work in the mines or any other purpose they can fill. Psionic guards roam the streets in the name of the Tyrant Lord, keeping the corrupt order in place, using the fear of wiping memories away from any who dare threaten the Tyrant Lords status quo. The world of Threshir is devoid of divinity, the very gods having abandoned their creation. Most clerics found on Threshir have turned to worshipping the elements around them(Air, Water, Fire, Earth, etc) while those who practice more arcane esoteric traditions are looked upon as demons. Since the Rending magic has now warped, sapping the very life force around it for sustenance, evaporating water, turning stone to ash, plants wilt, and supposedly even pulling the life force from those who dare use it. Psionics have been cultivated to the point of normalcy as a reliable way of not destroying the very environment you live in. Races are not the same as they once were either. Halflings have fallen to more primal roots, forming clans of savage barely intelligent cannibals living in the few remaining forests or near bodies of water. Elves without the lush verdant treescapes of their past have adopted nomadic life styles, grieving any who they come across, raiding any settlement that crosses their path. Dwarves have likely changed the most of all, relegating a hairless style, to fend off the unbeatable heat of Threshir. Thanks to their extraordinary toughness and psychological conditioning able to withstand the grueling work of the underground. The Rending having demolished most of their once great empires they now congregate around ruins and entrances into the earth, hoping to reclaim their past. Lizardfolk now go by the name Saurian, having adapted to a scorched earth extremely well. They can be found nearly anywhere and seem to thrive well due to their cold-blooded heritage. Dromites and Half-Giants, the outcome of a changing world or the machinations of magic have become more common in the last century. Naturally adept at Psionics with an affinity for being nomads, they are slowly integrating into society none the less. Scarce sources of metals, both precious and not, have led to the development of ceramic currency. Additionally, metal coins such as silver, gold, and platinum are worth much more due to their rarity. Typically only extremely the extremely wealthy own silver and gold coins, while platinum are incredibly rare and only found in treasure caches from before the Rending. Lead Bead = 1 copper, Ceramic Bit = 1 silver, Ceramic piece = 1 gp. Metal being as rare as it is, most weapons and armor are constructed with alternate materials such as bone, obsidian, chitin, wood, etc. Sages say that before the Rending our world was full of green and water, instead of all the harsh ground and scorching sun we have now. They say you could find water on the ground and it would even fall from the sky, can you imagine that? Food was plentiful and things were safer. Fairy tales if you ask me. Look around, you can see for yourself that never could have been. Starting level 1, Dreamscarred Press Psionics Unleashed allowed, only races listed in post, no metal equipment(must be replaced with alternate materials) This will be a high stakes game with zero DM hand holding, the world of Threshir is painful and brutal, so my GMing will attempt to showcase that fact. :) For applications nothing mechanical need be noted, simply name the character, tell me their proposed class and a short backstory on them.