I seem to be getting lots of technical issues with my Tomb of Horrors map, possibly due to a too large map (?). Sometimes it works perfectly, sometimes only half the map tiles load properly, and sometimes the screen is just black or a textured grey. The map is 85x90 units, but I don't think that should be too large, am I wrong? Would be thankful if an admin could take a look and see if there is anything buggy going on... Quite often I get a message saying WebGL encountered a problem, and the Dynamic Lighting is often acting up (only showing chunks of the map, cutting of vision etc)