Hey folks, I'm planning on running a fairly extensive campaign in the near future, and I've been looking to see if I can somehow customize Roll20 to fit my needs. One issue that I just keep running into over and over is the following: Say: my players are in a tropical area. I've got a personal document that lists what monsters could be found in this area, picked from a variety of sources (basically MM & Volo's + Fifth Edition Foes + Tome of Beasts). The pary decides to go off into the jungle on a tangent and I'd like to generate a random encounter. I do a roll and 'Crocodile' comes up. Now, what I ideally want, is for me to type Crocodile into a search bar, get a result, drag that onto the map, and have a Crocodile token+attached sheet that I can use the macro's and hit point pool of to do attacks and take damage. I don't feel like this is such an absurd functionality I'm looking for, but no matter how hard I've looked, this does not seem to be possible with Roll20, nor does anyone seem to be asking for it. If you're a basic level user, the only way to do this is if you make a Crocodile sheet yourself, typing over all the stats from the monster manual. This takes too long to do during the session, so if you want to use a random encounter table with 20 different mobs, you better sacrifice an hour of prep time for hellishly boring manual data entry. I've been here, and I'm not going back. If you're a pro level user, there's some scripts that have import capabilities (such as the 5E Shaped Companion Script and this one ), but these seem to only be able to import one monster at a time, and they are highly specific about the way the data is presented. If I were to use these, I still could not just drag out my Crocodile, but would be forced to run the importer then and there, putting the game on hold. You'd also be forced to find a token for them right then. Originally, I thought that one way to get the above done was to simply buy the Roll20 Monster Manual , as it says that has 'drag and drop functionality'. However, based on my own findings with some of the free monsters in the Compendium and this video , "drag and drop functionality" means " If you use a specific sheet type, you can open the monster in the compendium and drag its sheet onto a fresh character sheet, and if you drag and drop that onto the map, you'll then have an actually usable monster ". This is probably closest to what I'm looking for, but it still requires me to take an extra step to get that damn Crocodile out there. And also: all MM and VG tokens are circular, which I hate. This isn't a huge issue, but considering the fact that I'd need to buy the Monster Manual, Volo's Guide, and Tome of Beasts all over again - despite owning them already outside of Roll20 - it does play a role in deciding whether I'd want to commit. Oh, and the Roll20 marketplace doesn't have Fifth Edition Foes either. So... I guess what I'm asking is this: is there any way for me to have my Crocodile in the way I want it within Roll20? Is there some sort of script I missed? I'd be willing to pay for the functionality, as long as it does the exact thing I'm looking for without still requiring me to take additional steps for every single monster. If not - does anybody know if any of the virtual tabletop systems out there have this functionality at all? Is my best option really to choose between entering 500+ monsters manually or blowing 100 bucks on the Roll20 modules, missing out on Fifth Edition Foes, using tokens I dislike, being forced into using a specific character sheet type, and having to pause my game whenever a random encounter with a yet unused mob occurs? I mostly use Roll20 for monster automation, and this is - sadly - exactly the point where it's failing me right now.