So, firstly I'd just like to say that indeed, I have performed the necessary actions to make a proper mook, in that their health lowers individually without affecting other mooks of its' type. The question ultimately is, I can't make a token action for a mook, it just simply doesn't appear at the left hand top corner. For this case, I have simply made a macro which makes him use his melee weapon, more specifically, using the same code that the spread sheet uses when you have your melee weapon attack roll. I'm using 5e. Here's the macro; &{template:5eDefault} {{character_name=@{Grunt|character_name}}} {{title=@{Grunt|meleeweaponname1}}} {{subheader=@{Grunt|character_name}}} {{subheaderright=Melee attack}} {{weapon=1}} {{simple=1}} {{rollname=Attack}} {{roll1=[[ 1d20cs>@{Grunt|meleeweaponcritrange1} + [[@{Grunt|meleetohit1}]] + [[@{Grunt|global_melee_attack_bonus}]] ]]}} {{weapondamage=[[@{Grunt|meleedmg1} + [[@{Grunt|meleedmgbonus1}]] + [[(@{Grunt|global_melee_damage_bonus})]] ]] @{Grunt|meleedmgtype1}}} {{weaponcritdamage=Additional [[@{Grunt|meleecritdmg1}]] damage}} @{Grunt|classactionmeleeweapon}} @{Grunt|ro_melee1} @{Grunt|classactionmeleeweapon} Ultimately, I'd like something more generic, that can be used with any and all tokens, so that I don't have to make a new macro for each one, however it isn't too painful to make the new macros. Back onto the main topic, this works perfectly with characters with only one token, but for mooks, it doesn't appear at all, what am I doing wrong here?