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StatusFX - How do I start?

Hi all, I only am just now starting to dig into these custom API things, and I am pretty much a noob. I saw that with Status FX, you can set a FX effect to cycle over and over, which would be perfect for things like a large bonfire. I just can't seem to find any quick and easy guide on how to, it all seems to assume some level of knowledge that I don't presently have. Anyone got anything that can help?
1526048807
The Aaron
Pro
API Scripter
Just to narrow things down, are you looking for help installing an API script, or help configuring Status FX, or both?
Configuring. I found it in the API section and added it to my game, but I am not sure how to latch a FX to a token.
1526049773
The Aaron
Pro
API Scripter
So, Status FX has instructions on the 1-Click install page.  If you go to your API Settings page for the Game, and click on Script Library, then search for Status FX: Once you've installed the script, you select it's tab and there will be customization options at the bottom: You can put the name of an effect in the text box, optionally followed by an x,y pair to set a direction, and optionally multiple sets of those separated by | (the pipe character, usually shift-\ on the keyboard, above the enter key). Then save the script again at the bottom and whenever you turn on the matching status marker on the token, it will spawn the FX on that token ever second or so.
1526049952

Edited 1526049973
Okay, so these "Aura" "Arrowed" "Back-Pain" are all the status effects that appear in the top right corner of a token? So lets say I wanted a token that would spew a beam of fire (like a fire wall). I could type in "Beam" into the "Aura" section, and then select my token in game and select the "Aura" status effect?
1526050298

Edited 1526050313
The Aaron
Pro
API Scripter
probably: beam-fire [0,1] That would put a beam of fire straight up from the token.&nbsp; The beam-fire is the name you'd use with the /fx chat command: /fx beam-fire @{target|source|token_id} @{target|destination|token_id} see: <a href="https://wiki.roll20.net/Text_Chat#Special_Effects_" rel="nofollow">https://wiki.roll20.net/Text_Chat#Special_Effects_</a>... You can create custom FX, take a look at:&nbsp; <a href="https://wiki.roll20.net/Custom_FX" rel="nofollow">https://wiki.roll20.net/Custom_FX</a>
Fantastic, thank you!
1526050372
The Aaron
Pro
API Scripter
np!