I have seen a couple APIs that allow you to make macros that will roll dice and also play a pre-selected track (greatsword attack and damage dice while also making a sword clash sound) I was curious if someone could help me expand on that concept by making the OGL character sheet macros able to play certain tracks. Examples of things I would like to do are: Death save Success Death save Fail Third death save success marked Third death save fail marked 0 hit points reached Inspiration gained/used Attack/spellcasting macro used If this is at all possible to achieve and if anyone would be willing to help me make it happen that would be super great and amazing. I understand I have to find and then select the tracks I want to be played, I just dont understand how to craft an API script to do what I am interested in having it do.