Im starting a campaign and am making a macro form when multiple npcs make a skill check, ie when 5 or 6 patrons of a bar are checking perception vs. a player's pickpoceting check. What i had used for DnD and other d20 sytstems was as follows: /roll {?{NumberAttempting}d20}>[[?{Difficulty}-?{Bonus}]] Im attempting to transition this to use with Stars Without Number, which uses 2d6 to rather than 1d20 for skill checks. My first thought was simply to replace {?{NumberAttempting}d20} with {?{NumberAttempting}2d6}, but this simply leads to more d6 being rolled, rather than each rolling 2d6. For example, if i said 5 where attempting, it would roll 52 dice. Any idea how i can fix this? Thank you!