Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

Pokemon Tabletop - Looking For Players

Hey there folks, I am looking at starting a weekly campaign here on Roll20.net for Pokemon Tabletop United 1.05.  Sessions will be held Sunday afternoon and into the evening.  I will be aiming to have each session last between 3-5 hours.  This game is open to new players, I'm one as well... though I will be making sure I spend ample time reviewing everything before we start!  I'm expecting everyone else participating to get the rulebook and read it, at least once, prior to our first meeting as well. I will be going all out for this campaign, I hope everyone else will put in just as much! If interested, you can check out more specific information on the campaign here: Sylva Region Campaign Listing Region Map
I'm interested, possibly.  I'm assumibg we'd be friends leaving with our starters. What are the starter options? Are there types not allowed?
Hound said: I'm interested, possibly.  I'm assumibg we'd be friends leaving with our starters. What are the starter options? Are there types not allowed? Starters would be random.  I will be picking out 20 different basic Pokemon that each have a total of three forms.  When the players go to choose their starters there will be 10 different Pokeballs for people to pick from.  I will roll a d20 for each person and let them know what is in that Pokeball.  They can choose to either keep it, switch with someone else, or check one of the extra balls.  It will not just be the players selecting Pokemon though.  There will be a total of 4 PCs and 3 NPCs selecting their starting Pokemon at the lab, so there will only be 3 Pokemon left unselected.
If there is anyroom, I too would like to join 
im interested, however, i do have a question. a lot of the previous pokemon tabletop games have diverted into, we're all training our pokemon. this is like, the whole session, and most if not all actual npc interaction/story gets thrown out the window pretty fast, or in one case, the story got so extreme, that as a serious roleplayer, i could not find a legitimate reason my character (as a good trainer) would expose their pokemon, or their LIFE, to that vile a threat. and in some cases, extreme railroading led to our pokemon being too weak still to fight the challenges they were put against.  so to get to the point, my question is, Is their going to be roleplay and story in this game, and are their options to take other routes to fame or infamy?