Already read the closed topic at <a href="https://app.roll20.net/forum/post/1269404/assign-d" rel="nofollow">https://app.roll20.net/forum/post/1269404/assign-d</a>... I'm confused, however. If these rolls are being monitored by the Quantum Engine (generator), wouldn't they have some type of ability to track the rolls? Maybe I'm overthinking it, or not considering what size a database that would require ... The reason I ask is because I wished the means of assigning inline labels to rolls that could be used to recall the result, as a roll query would, automatically. Instead, directly from a roll query, it will reroll the result every time. PROBLEM EXAMPLE: ?{HitEnter|[[1d20]]} That result showed 10 ?{HitEnter} Showed 14 ?{HitEnter} Showed 3 etc.... SUGGESTIONS OF USAGE: Example 1: /roll 2d10[dmg]+2d6[crit]+@{strength_mod} Your sword crashes into @{target|token_name}, gashing {?{dmg}+@{strength_mod}} damage to them, but finds even greater purchase, dealing an additional ?{crit} damage as the blade nearly cleaves them in twain! Example 2: /roll 1d20[atk]+@{strength_mod} You rolled a natural ?{atk} on the die In addition, there should be some comparative operators that refer to those rolls, in the form of "if{compare|true|false}" Example 1: /gmroll 1d20[atk] /em The shady orc attacks you, if{ ?{atk}>@{target|AC}|and finds purchase doing [[2d8]] damage|but misses by a hair}