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I'd like to test my in-development Card Game, can I do this with Roll 20?

Hello, I'm new here and I just took a tour through the Roll 20's interface and possibilities, so I came up with this idea. I'll make my card designs and upload them in my "campaing", but I'd like to elaborate it a bit more, by adding card zones, especifying which card is visible to each player and make multiple decks. (this last option is possible, as I spotted it on the interface) Is this possible? Do any of you have any hints to make it easier/more practical? Thanks in advance.
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Edited 1392313532
Gid
Roll20 Team
It depends on what sort of gaming mechanics you need to do with a deck(s). Things you can currently do: Players can hold cards from multiple decks in their hand. Players can trade cards. You can have and use multiple decks in a campaign. You can set up whether the card fronts are visible to everyone or to no one or only the person who is holding the card. There is a discard pile. You can set a default on how a card is facing when you pull it to the tabletop. Things you can't, as yet, do: Look through the deck for a specific card Look through the discard pile for a specific card Place a card back in the deck in a specific place (bottom of the deck, after a certain number of cards, on the top, etc.) Deck building outside of having all the desired cards kept in a player's hand. Have a card deck that has different fronts AND backs
Thank you very much on clarifying all the card-related functions for me. And I see that I couldn't use Roll20 to do the testing because of some unsupported functions. I'll keep an eye open if the dev team add them as the time passes.
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Edited 1392315882
Gid
Roll20 Team
Welcome! I'm sorry that the card deck feature still lacks what you need to run your testing. The Developers readdress features in passes, so hopefully later on there'll be a more robust set of card deck features in the future to utilize.