
I did do several searches and I didnt find any posts on this so hopefully I didnt miss anything.
So I created some dynamic lighting line of sight blocking areas in my map but I need to remove them for doors when players open them. So in essence I want to delete the door sized dynamic lighting polygons that I created for the doors when the players open them and keep all the dynamic lighting for the walls around the doors.
Thanks.
So I created some dynamic lighting line of sight blocking areas in my map but I need to remove them for doors when players open them. So in essence I want to delete the door sized dynamic lighting polygons that I created for the doors when the players open them and keep all the dynamic lighting for the walls around the doors.
Thanks.