Stephanie B. said: Thanks GG, this version has autocalc for the stat bonuses, lift/carry/throw, and skill % based on the stat and level value entered. I also have a dropdown menu for all of the available spells, psionics, vehicles, weapons/armor, robots/PA, bionics/cybernetics, and even the races/classes. There are also custom templates for each category, including combat. I would likely have to heavily strip it back to open it up for public use. I am definitely the person for the job in terms of Charactermancer integration, specifically for this system. I have already invested thousands of hours in sheet, template, and macro development for Rifts specifically. Will be keeping my eyes peeled for this feature to be released. Out of curiosity, have you started playing around with the toolset that was posted in the Pro forum when charactermancer was first announced? Hi Stephanie, yes I have started messing around a bit with it. I will make some time this weekend to really dig in there. I don't fully get how to build a slide yet, but that's what I love about this place, all of the answers are in here :)