(Arghhhhh, it's really annoying that threads are closed automatically after 2 months. There's no reason for that.)
Just wanted to share my Savage World setup for anyone that was interested.
On the macro bar, I do a simple inline macro for the various dice:
[[1d8!]]
Also on the macro bar is Melee Damage:
/r {1d?{Strength|6}! + 1d?{Weapon Damage Die|6}! + ?{Modifier|0}}
And Ranged Damage:
/r ?{Number of Dice|2}d?{Die Type|6}! + ?{Modifier|0}
Really, you could play Savage Worlds with just that. I went a bit father and created character sheets with attributes and common skill rolls. I then have token macros that look like this:
Agility [[{1d@{Selected|Agility}!, 1d6!}kh1 + ?{Modifier|0} -@{Selected|Wounds}[Wounds] -@{Selected|Fatigue}[Fatigue] ]]
(That's an agility roll, pulling the agility die from the character sheet as well as pulling wounds and fatigue. I map wounds to the red bubble and fatigue to the green.)
It ends up looking like this:
And the character sheet looks like (not that this token has a couple custom macros of it's own. Most of the token macros comes from the gm setup)
Just wanted to share my Savage World setup for anyone that was interested.
On the macro bar, I do a simple inline macro for the various dice:
[[1d8!]]
Also on the macro bar is Melee Damage:
/r {1d?{Strength|6}! + 1d?{Weapon Damage Die|6}! + ?{Modifier|0}}
And Ranged Damage:
/r ?{Number of Dice|2}d?{Die Type|6}! + ?{Modifier|0}
Really, you could play Savage Worlds with just that. I went a bit father and created character sheets with attributes and common skill rolls. I then have token macros that look like this:
Agility [[{1d@{Selected|Agility}!, 1d6!}kh1 + ?{Modifier|0} -@{Selected|Wounds}[Wounds] -@{Selected|Fatigue}[Fatigue] ]]
(That's an agility roll, pulling the agility die from the character sheet as well as pulling wounds and fatigue. I map wounds to the red bubble and fatigue to the green.)
It ends up looking like this:
And the character sheet looks like (not that this token has a couple custom macros of it's own. Most of the token macros comes from the gm setup)