Hello everybody! I've noticed how there are so many players looking to join games and not enough GMs to run games for all of them. As I've looked into role playing and roll20, and thought about GMing some day, it occurred to me that I don't even know what people want to play. GMs posting in the "Join a Game" area say what they want in players who apply but there isn't a place for people who are looking to be players to say "I want X, Y, and Z in a game and want a GM to run a game with all of those." So I thought I would ask what you are looking for in a game so potential GMs can see what is most commonly desired in a game or what is an under-served niche. There are seven things in particular I'm curious about: 1) What is it about role-playing that interests you? For me it is the potential to play anything. A video game can only allow so much but a group of people with imagination can have cyborg necromancers wielding a revolver in one hand, a spell in another hand, and a spear in the third hand. Whatever crazy combo you can think up can be done in role playing. But are you more interested in character interactions, in leveling up, in character development (story-wise), in exploring a world? Basically, what brought you here to even here to see this post this? 2) What tone of story and/or play are you looking for? Serious? Silly? Some where in between? Horror? High octane action? Tactical combat? Hack and slash combat? 3) What level of technology are you looking for? Run-of-the-mill medieval swords, crossbows, and (chain)mail? Muskets and trains? Machine guns and tanks? Laser pistols and teleporters? Steam punk with jump jets? 4) What distribution of magic are you looking for? Many people have powers but it is weak for all of them? Few people have magic but it is strong for all of them? Both? Non-magical?  5) What cultural fantasy are you looking for? Standard European mythology? Fantasy based on some other Persian, Aztec, east Indian, or Chinese mythology? Modern covert operations soldiers? North American cowboys dueling at high noon? Some blend? 6) What scope of conflict? Would you rather have a story about saving a single person, a small group of people, a village, a town, a city, nation, alliance, continent, world, solar system, universe, or multiverse? 7) What scale of exploration? Would you rather learn a small town like the back of your hand, briefly visit countless places all over the multiverse, or something in between? Anyway, thanks for reading, let me know what you think, and feel free to add some thing I didn't ask for!