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LFP-1-2 Players for Ongoing Campaign (Currently Level 4) Weekly Thursdays 10PM EST

Hi all, We are group looking for 1-2 more players to play in a campaign in a homebrew world. Currently have five players consisting of a monk, wizard, hexblade warlock, rogue and barbarian. The setting for the campaign is that the party are members of an adventurer's guild that take various contracts and assignments to explore, adventure, and interact with the wide world around them. This campaign features a balance of roleplay and encounters set on maps. Game: D&D 5e Group type: Online-Roll20 with Discord for voice chat. Experience: New / a few years / veteran Location/Timezone: The group currently has players in US Eastern and Central Time Zones Schedule: Weekly on Thurdays 10PM to 12:30 EST Roles sought: 1-2 players (18+) Game style: This game will balance role play, combat, and exploration. We are open to players of any skill or experience level. You don't have to do character voices or accents, but everyone is highly encouraged to participate in role play in whatever way is appropriate to their character. Even if your character is quiet or reserved, figure out a way to have them interact with others and the party. No brooding/loner characters. We are definitely open to jokes and silliness, but if your character or character's behavior entirely revolves around jokes this might not be the game for you. Characters will start at Level 4, and will be new members of the Steele and Locke Adventurer's Guild. The reason for this, is that as new members of an adventurer's guild, it is expected that you are talented and have some experience in the world. The party will choose from among contracts and assignments given to the Guild. These adventuring missions will last anywhere from one to several sessions. However, the contracts and adventuring missions take place in the context of a larger campaign that takes place in a living, breathing world that reacts to the actions of the party. Even though there are contracts and assignments, the campaign is set in a sandbox setting and the party can choose to do whatever it wants. Characters can be built using any published 5e material, critical role material, or unearthed arcana (with DM permission). We use a custom method of rolling for attributes that is generally very favorable to the players. We use xp leveling.  A couple things about me and this game. I am pretty relaxed as a DM, and will generally rely on players to keep track of their own characters including spell slots, HP, abilities, etc. I have served as a GM in other games, and ran DnD one shots, but this is my first campaign as a DM. I view my role as DM as being responsible for facilitating everyone having a good time, and will do my best to make my rulings reflect that. I expect that if you have a disagreement with me or another player, it gets addressed before or after the game, not during.  If you are interested in joining please make a post with the information below: -Name you prefer to be called -Age -Experience with tabletop games -What you expect out of this game, and what you hope to avoid. -Character concept: Race, class, any subclasses, and any other other information you want us to know about your character (you don't have to give away too much background if you don't want to)
-Richard  -Age  37 -Experience with tabletop games started dnd in 89 also played warhammer and warhammer 40k for over 10 years also played necromunda in the 90s -What you expect out of this game, and what you hope to avoid. I hope to get into a weekly group so i can have a game to play in since i dm on sundays and have a player itch to scratch. I hope to avoid issues where im not heard and just have to follow along and not heard -Character concept: Race, class, any subclasses, and any other other information you want us to know about your character (you don't have to give away too much background if you don't want to)  Jennica Lock/sorc drow who went against Lolith and started worshiping a different diety and got cast out of the underdark. She made a deal with a fiend for the skills she needed to survive. the trama she recived from the fiend awakened her divine heritage and she decided to become a sorc of good in the overworld in an attempt that she gets accepted amoung the service races.
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-Name you prefer to be called: Jeremy -Age: 30 -Experience with tabletop games: Been playing 5e 6 months -What you expect out of this game, and what you hope to avoid. I want to be able to contribute to the party in a helpful way and fill in where it needs it while having fun. I love playing a healing class BTW. Like the player above i too want to avoid issues where my thoughts mean nothing. -Character concept: Race, class, any subclasses, and any other other information you want us to know about your character (you don't have to give away too much background if you don't want to) Eldritch Knight or Life Domain Cleric. The Life domain cleric is out doing charity work and heals people. the eldritch knights is a disgraced soldier wanting revenge on the people who disgraced and betrayed him while looking to make good coin at the same time from adventuring.
I go by Matt. I'm 32. I've played for over 15 years but never consistently. What I expect? Maturity, longevity, actual role-playing and character purpose and preferably a good fun time. Would like to avoid cancelled sessions (the bane of my existence) and the classic murder-hobo problem.  Character concepts are the most enjoyable thing for me. I'm very flexible and like to try new things but I don't want to reprise any class I've done recently and most of those have been healers. I like playing slightly different races or anything non-elf or dwarf. In the case of this campaign and what you already have I'd gravitate towards maybe Paladin or Sorcerer.
-Name: Josh    -Age: 22 -Experience: 8 years of pretty much everything. 5e through ODnD, pathfinder, and a dozen other systems I actually spent the last 2 years being an AL organizer before moving. -Expectations: I love AL, but I'm sick to death of modules. I want some some storytelling, and an opportunity to build relationships in a party. -Character concept: It sounds like you need a healer, and I have been wanting to try out a Dream Druid/Life Cleric multiclass. Probably a ghostwise halfling. I have an idea in my head of a wild, carefree, naive halfling. A mostly support character. This is a pretty concrete outline, but I am actually fairly flexible. Can't wait to learn more about the party.
name: I go by christopher or seoung-jeun, doesnt really matter age: 20 experience: None at all, but I want to get into tabletop games  expectations: Get some experience in tabletop games and find a consistent group character concept: Anything that sounds fun. Maybe like a clumsy, well-meaning human healer that's prone to catastrophic accidents, or perhaps a kleptomaniac half-goblin thief. Or maybe I can be a mage with weak magic but quick wits. I just want to have fun.
-Bobby or Kole -31.... old...  -My experience is mostly scattered up until the past few years, where I finally realized if I was going to ever play D&D... I was going to have to run it. I DM'd for a group of friends for a year before scheduling conflicts prevented us from moving forward.  -I would expect everyone to treat the game like a game and to have fun. I would hope to avoid anyone that takes their character so seriously, that they would take any in character banter as a personal insult. Brooding loner characters would be nice to avoid, but they're alright so long as it's not literally everyone. I also hope for a group that's LGBT+ friendly, as I don't think I'm capable of playing a straight character, lol.  -Character concept: Human or tiefling bard guy, school of beauty because why wouldn't I? A character who's very outspoken and intelligent but does not always make the best decisions. Would probably be the bane of the rogue in the party and set off traps like a moron. When I play bards they tend to be very gimmicky (because who doesn't like talking to plants like they're NPCs?). 
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-Name you prefer to be called: Rust  -Age: 27 -Experience with tabletop games: about a year on roll20 )5e( -What you expect out of this game, and what you hope to avoid: I expect to have fun. i'd like to avoid not having fun. -Character concept: Race, class, any subclasses, and any other other information you want us to know about your character (you don't have to give away too much background if you don't want to) : I'll go with human variant stone sorcerer. After getting sent away from his village, my character roams the world looking for a home.
-Name you prefer to be called: Zane -Age: 25 -Experience with tabletop games: Just over a year -What you expect out of this game, and what you hope to avoid: Just to have fun with a good group of people honestly. -Character concept: Race, class, any subclasses, and any other other information you want us to know about your character (you don't have to give away too much background if you don't want to): A Bard recruited into a cult called the Court of Mirrors. He doesn't know it's all a big scam. He has been recruited to spread the word of Mr Hubbard, who is really involved in the cult for money but his followers believe he will save everyone before the end of the world. We will be transported to our very own planet. He spreads the word of his religion through song!
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Hey there! Name: Neil Age: 20  Experience with the game: I was in my friend's long running campaign, but it sadly had to be cut short due to his personal life Expectation: Have fun in an interesting setting and interact with my fellow players in character and out of it! I generally like all aspects of the game, and the thing I dislike the most in a group is when people don't roleplay/interact with other people, but judging from your description, I don't think that will be a problem! Character Concept: Definitely want to play a Dragonborn Paladin/Cleric (Haven't decided which one yet)! She's a black dragon and she's trying to erase the stigma her people have by becoming a paladin. She used to be a warlock, and I think it'd be really cool to have some lurking presence still trying to tempt her into becoming a warlock, and I'm really interested to roleplay as her while battling these two sides of herself. Also, I grew up in a religious family (not religious myself, but I'm cool with religion!), so I know a lot of the quirks that people do, a.k.a, going up to random people and asking "Have you heard about the second coming?" so I think it'd be funny for her character to hand out pamphlets to people lol. 
-Name: Yoh -Age: 33 -Experience with tabletop games: About 8 months of 5e, give or take.  A few years of 3.5e way back in the day.  Bit of a drought in between. -What you expect out of this game, and what you hope to avoid: Regular communication between the DM and players between sessions, not just during it.  Preferably including In Character Text RP chat outside of game.  I'd want to avoid low communication, low effort party if at all possible.  And talking about people behind their back, with problems either not being resolved, or only being resolved with one player or the other being kicked, because of poor communication.   Really, it all comes down to communication. -Character concept: Mood Druid - Ghostwise Halfling.  Is a character who is entirely too curious for her own good.  Goes where the wind takes them, doesn't sweet the small stuff, relentlessly curious.  Maybe not terribly bright, but is rather cheerful.  Generally upbeat and positive.  Also have an idea for a Paladin, but not as sure about the character just yet.  I generally like to support. I also prefer to keep my characters purposely vague in the beginning, and define them through play and learn about them as everybody else does.
Your Name: Jeremy Time Zone: PST Age: 34 Experience with tabletop games: Veteran player and GM -What you expect out of this game, and what you hope to avoid: Enjoy character development, party integration and fun, and interesting story. Avoid inconsistent schedules, people not showing up, etc. Character Name, Race, Class: Zane Romek / Human (variant) / Bard (glamour) Brief Background:  Zane was entrusted to his fairy godmother after the death of his parents. He remained in the small village of his birth, under the watchful eye of Leah, the sidhe lady wrapped in a guise of a human woman, and thrived. Whether at play with the other children, tutoring others after school, or joining up with the town guard in his adolescence, Zane found great joy in pushing others to be their best. It was on the eve of the mayoral elections, which everyone in town felt Zane would handily win, that a horde of orcs swept down out of the mountains. They ravaged the countryside, leaving no one alive. When the last guardsmen fell to orcish blades and Zane stood alone upon the rubble of the only home he'd ever known, he looked out and saw his godmother - her inhuman eyes sparkling in the moonlight. With a sweep of her hand, she brushed aside a dozen orcs charging toward what looked like a fragile human female. Seizing her godson by the arm, she whispered deep words of magic and the two were carried off to a distant land Zane had never seen. Before he passed into unconsciousness, the lady Leah said only this before departing, "my debt is now repaid, little one."