It can be a little confusing until you get used to it. What is happening is that some character sheet values, like HP are called by the token. The name that displays on the token, however is a property of the token itself . This is desirable for many reasons. For example, all of your goblin tokens can link to the sheet named "Goblin", but each of those tokens can have a unique name: "Goblin 1", "Goblin 2", "Goblin 3" and so forth. Or your PC sheet could have the name "Bobarello Confusticus the Great", but your token would take up a lot of screen real estate with a label like that, so it can just have the name "Bob". GG has the right of it. The order of those events is important. If you change the name of a token from "Halfling Fighter" to "Frito Humdinger", you have only changed that one token that is already sitting on the tabletop. Each character has a saved (default) token. If you pull out a fresh token, it will be identical to the last one saved: "Halfling Fighter". That is why you need to get your token just how you want it, delete the current default token, and assign your new perfect one to that sheet. After that, every token you pull from that sheet will be identical to your modified one.