Greetings. I was noticing that when I use Aaron's very nice lighting macro it gives a drop down of several choices. I love it . When I click on a players token and select 'Torch' that token now emits light which is great. Now if I click on another token and drop down select 'darkvision' which i think is 60 feet. does that change the global lighting because it 'seems' like it does and the torch lighting seems to disappear. I'd like to be able to 'fix' lighting on players characters. For example One player casts light on her Wizard say on her hat and she is 3rd in marching order, the player behind her is the cleric and he has no light source, the one in front of her (the 2nd in line) also does not have a light source but is low light vision enabled, and last, at the lead of the marching order the fighter has darkvision so he 'should' be able to see farthest out to 60 feet. This does not seem how the macro is working. Is there further things I need to do to enable the above scenario?