Set at the end of a protracted war between the Forsaken and the Pure in the UK. The land is dotted with wounds, Bale Hounds and malignant spirits have retarded the healing process after the Forsaken completed what at the time was a pyrrhic victory over the Pure. Berwick-upon-Tweed is a northern coastal town which has fallen on hard times. The fishing business is not doing as well as it once did and attempts to turn the town into a rural tourism destination has received mixed results. Little do the mortal inhabitants know of the spiritual corruption and unrest. Game: Werewolf the Forsaken 2e Tools: Roll20, Discord Schedule: Weekly, Friday or Wednesday, European evening Special Character Creation Rules: There are three types of backgrounds for the pack. Each one comes with different levels of advantage and disadvantage accordingly. Nuzushul / Pup = A freshly changed uratha. Apply the first dot of your moon gift and a wolf gift. No shadow gifts or rites. Tribe will depend on PC or NPC interaction in chronicle. Journeyman = An experienced uratha. Normal character generation and 5 XP to spend. You will also have to select a harmony break based on a past mistake/crisis your character experienced. Elder = Highly competent uratha (15+ years). You will get 20 XP to spend and start at 2 primal urge minimum. However, in addition to two harmony breaks your character will also have supernatural enemy from their past, whether that opponent is a spirit or other werewolf. To apply please head over to the application thread here: <a href="https://app.roll20.net/forum/post/6911934/application-thread" rel="nofollow">https://app.roll20.net/forum/post/6911934/application-thread</a> Be prepared to be contacted for a voice interview.