Mike W. said: I never changed the unspent points in any way. Have checked I can see that is has changed and I am investigating this. It is a community sheet so anyone can change it. The date says it was changed 3/7/2018 which cannot be correct but the version did change. It was changed on 10/23/2018. Looks like this person also implemented some other changes as well Swing and Thrust could be done but you would still have to manually select things like thr+3 or sw-2 and if GMs use the Optional Rule: Modifying Dice + Adds (Basic page 26), then we would have to create that as well and try and do some more calculations to get it right. Most find it much easier to manual input this information from GCA and\or GCS. The other reason to keep it manual is because of some items, like Bows and Crossbows, have a damage which is based on the item's ST not the character ST. If you have both Low HP and Low FP, then 9 move would be a 3 move. I checked and verified the sheet is working as expected. UPDATE : Indeed someone did make changes to the sheet without consulting anyone on 10/23/2018. I am attempting to get into contact with this person so we can coordinate future changes. This is going to delay promised changes as I now need to re-code my test sheet. The change also wiped out the Unspent points that used t be auto calculated. Thanks for the clarification, I didn't know that everyone could change, still I didn't like this way, don't know if I'm a minority, but anyway I like the Idea of let everyone change if want automatic or not, and sorry about the Half dodge confusion, I thought it was lower with only low fp, but checking now it isn't. About the thrust/swing in attacks, I would like it optional because is very useful to characters that change the ST a lot, but anyway, I can add it with @{swing}, just thought it was easy, but if it's more work than I imagine, it's not a big deal.