The following roll bugs out when the stat = 0. /roll {@{Stat}d10cs>6cf<1sd}>6 In many games, stats can be modified, and could drop to 0. When the value is zero, nothing happens: no error is given, but nothing at all is printed in chat. There's no indication a roll has been made. When looking in the browser console, it registers an inline roll has been made, but nothing happens. If I remove the >6 check at the end, it does report a result of 0, as expected. But with the >6, when rolling 0 dice, nothing is printed to chat.