A bit of an intro. Apologies for the wall of text... soooo... I'm running through the Mad Mage campaign. We played the first week, and all was fine, my games are filled with scripts to automate spell slots, ammo, tracking, combat order, XP, monster health, monster death, hit dice tracking etc... However, I then decide the maps are a bit boring so I replace the entire first level (huge dungeon) with my own new textured map. It's traced over the original, so it looks great! and the dynamic lighting can be re-used. However, in the process, I accidentally ruin some of the dynamic lighting layers and remove a few key monster tokens.... I think 'no harm done'! So I rename the 'old map' to something like ' Level 1 - Broken ' and then make a whole new game with a fresh module again and then 'Transmogrify' the new map into my existing campaign. Ta-dah. New map. All I do is replace the background map image with my new map image, delete the already killed monster tokens and drop in the heroes again and I'm good to go. However.... the following week, when I used any scripts (to remove HP, or automatically mark a 'dead' token with a big X) I usually 'select token' and then run the script. However, nothing was changing on my new tokens. What was strange is that I use 'Lazy XP' and the script was sometimes telling me that monsters had died even though their HP was showing as full. The game kept constantly crashing and I was pulling all my hair out. After 2 hours of errors and crashes, I give up, ended the game and investigated it later... It turned out that all the changes WERE happening.... but they were happening to the tokens on the OLD map page. --- So my question is... are the map pages some how identified using a 'unique ID' or something, and having two maps with the same 'ID' causing the game to crash and break? I don't really want to delete the old map page just yet, since I'm using it as a bit of an archive of sorts just to remind me what the players have already killed/explored etc... --- Any thoughts anyone? Thanks :)