For example: I am about to start running a campaign that will be starting this Friday. The campaign will have time elements to it, and I would like to create a script that will keep track of the day, and the event. I see that after some inactivity, the API spins down, and doesn't work on the game, so a constant variable won't work, as it will most likely reset upon each time, so this leads me to a couple ideas. I can create a handout in my game called "Calendar" and have the API script rewrite the day everytime it progresses. I am wanting to be able to place entries into the script that will then alert me when that day happens. Say it is currently day 6, and I want to place an event to happen on day 9, so I use a command such as !calendar-event 9 Something happens Can you give me any tips as to implementing this? Is this a thing that can be done? Thanks for your help! Jeremiah