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[Script] SimpleRoofControl 2.1

For those of you who have been using my SimpleRoofControl script , I have added some new functionality! Now you can easily tell the script to place the "roof" token on the map layer instead of the token layer. I've been using it to reveal pit traps and other hidden floor obstacles. Have fun! Original thread here:&nbsp; <a href="https://app.roll20.net/forum/post/6638045/script-simpleroofcontrol" rel="nofollow">https://app.roll20.net/forum/post/6638045/script-simpleroofcontrol</a>
Sweet! Thanks a lot Ben.
Ben,&nbsp; about how many times can this effect be put on top of each other?&nbsp; so far you are only making it with 1 roof.&nbsp; &nbsp;what about with multiple floors of a tower? or an Inn?&nbsp;&nbsp;
xTimmyx said: Ben,&nbsp; about how many times can this effect be put on top of each other?&nbsp; so far you are only making it with 1 roof.&nbsp; &nbsp;what about with multiple floors of a tower? or an Inn?&nbsp;&nbsp; I have always had a different page for each floor of a building because of DL issues, so I don't know what you mean about the multiple floors. If you have different tokens for roof sections on a non-rectangular roof, which I have, I have never needed to lift the entire roof all at once so this has worked fine. Right now it is one anchor token per roof token, but you can have many "roofs" per page. If there is a need for expanded functionality I might look into it.