I might be over looking something simple but currently i have a preset template using:::::: /w gm &{template:default} {{name=Stats}} {{Armor Class= @{selected|npc_AC} @{selected|npc_actype}}} {{Hit Dice= @{selected|npc_hpformula} | [[@{selected|npc_hpformula}]]}} {{Speed= @{selected|npc_speed}}} {{Senses=@{selected|npc_senses}}} This imports from compendium fine and gives my all my stats what im trying to do though is have preset attribute modifier that simply add to whatever i import so if the base stats of whatever monster is str of 13 this macro has a preset of +3 so now the monster has a str of 16 . Im running a homebrew setup that will be adding monster modifier to base races so depending on what i chose say a human warrior npc that i import i want to have these presets added. Thanks for any help.