Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Request: Custom Layers

I like the idea of having Map, Token, GM, Lighting and Fog Layer Layer although what I would like to request is an extension of this system. Firstly I would rename the Map, Token, GM, Lighting and Fog Layer to Sub-Layers and instead having a combination of all 4 be considered one layer. Tokens will be able to with a right click to be moved to a different sub layer (as it works now) as well as be transferred to a different layer all together. Lighting and Fog layer will be individual for each layer and will have no effect on another layer. Tokens may be able to have a toggleable option to be able to affect X layers above and below it with light and vision (These should be able to be set individually) The idea here is that you can then add multiple layers (With their 5 sub layers) which can stack on top of each other, and with a click a layer can be hidden or have a transparency set. Potential Uses for this: Visual and decorative: It allows you to have map layer objects like bushes be in front of token objects but not selectable by the GM by accident as well as having transparent map objects on top of the player tokens so they can see their tokens through trees as well as having a layer with transparent aircrafts or transparent huge bosses if you allow combat under them. Advanced lighting: If you allow tokens to be able to affect other layers with vision and lighting you can set it up so you can have vision on a token but not be able to see the ground below it for example. Multiple Floors: It will allow you to seamlessly walk between several floors of a building seamlessly and even able to turn on/off layers to allow players to fight on multiple floors of the same building Under and Above water combat: Essentially the same idea as floors, able to switch between underwater combat (So ships above them are transparent and not obscuring the tokens) and above water combat essentially hiding those tokens from the other above water players. There is also quite a lot more uses for it obviously, and I would like to discuss here with the other users how they might want to use such a system or suggest improvements to my idea.
1550175513
Roll20 Dev Team
Pro
Marketplace Creator
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .